Arma 3
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Red Hammer for Cold War Rearmed³
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Data Type: Mod
Mod Type: Campaign
Scenario Gameplay: Singleplayer
Scenario Map: OtherMap
File Size
Posted
Updated
155.025 MB
8 Aug, 2021 @ 2:31am
5 Nov, 2022 @ 5:22am
11 Change Notes ( view )

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Red Hammer for Cold War Rearmed³

In 1 collection by SHJ-Studio
Arma Kollektion
12 items
Description
This is the remake version of the OFP Red Hammer Campaign "1985 - Side story to Cold War Crisis". This campaign is the original Red Hammer Add-on-Pack campaign by Bohemia Interactive Studio. Change sides and play from a Soviet view in an adaption of the originally American action.

The story play in the year 1985 on a group of three islands - Kolgujev, Malden and Everon.
The Soviet Union is in turmoil, After Mikhail Gorbachev was appointed Secretary-General of the Communist. Not everyone is ready to accept his leadership, including General Ivan Vasili Guba,
leader of a well-equipped army on Kolgujev.

The crisis continues. Jump in the role of Dmitri Lukin, an ex Speznaz soldier, in this thilling side story to Cold War Crisis. Are you hero enough to loyally fight side by side with mother Russia?

ISSUES:
Playing with other mods apart from the required ones could break the missions or cause bugs. Other than that I have no clue what happens in the Arma dev version, so better play in the stable version.

N O T E
Its highly recommended to only use the required Items:
Cold War Rearmed³
Playing with other modifications(as an example: ACE 3, Zombies and Demons,...) can create game breaking issues or crashes.

Due to the new A3 update, may still small errors occur. I ask for detailed feedback thanks. I'll revise the campaign if I have time. Thank you.

T R A I L E R S
Red Hammer - Remake Trailer


Cold War Rearmed² - Release Trailer


S C E N A R I O S
21

L A N G U A G E S


C O - A U T H O R
Wolfi, Palermo

T H A N K S - T O
CWR III Team, CUP Team, CBA Team, kju, Brainbug, W0lle, Sudden, Wolfi, GoDlike, FlashPoint, m_sy, Palermo, Konslandia, BI-Forum, Mr-Murray.

S P E C I A L - T H A N KS
Wolfi for detailed diagnosis, fixing German translations of briefings, overview text, dialogue, Mission objectives and debriefings.
m_sy for the Simplified Chinese translation. Konslandia for the Russian translation.
Palermo for play testing.

I N F O - l E V E L O F D I F F I C U L T Y
Set the sliders down to 0 so AI will not react like Superman. Example picture.




26 Comments
SHJ-Studio  [author] 15 Jul @ 12:27pm 
@psifena(Ghost)

I haven't changed anything in the AI. I just adopted the AI units from Cold War Rearmed³ for the campaign and added them to the missions. Could it be that CWR has changed something in the AI?
psifena(Ghost) 15 Jul @ 9:42am 
Just a question... I pretty much your AI, but I could not find any refference of how you made them "stronger". I know you posted to set settings of AI and Accuracy to 0. Could you hint or point me what did you do to make them more accurate???
Wolfi  [author] 8 Jun @ 5:18am 
@Maréchal88

I assume that one of the script triggers was damaged by an update of ArmA 3 and this prevents the normal completion of the mission. Unfortunately, there is not much I can do about it in that case, as SHJ-Studio has managed / edited the scripts and there is nothing I can do.

Unfortunately, one way to get further is to cheat the end of the mission. This can be done by: hold down the left shift key and briefly press the minus (-) key on the numpad. Then hold the left shift key and enter: ENDMISSION - the code will appear at the top left of the screen as confirmation.

The mission should then be completed and you should be able to continue playing.
Maréchal88 4 Jun @ 2:29pm 
Hello, in the mission under orders at the end when I arrive at Maux for the ambush the end of mission cinematic starts and blocks after a while, preventing the mission from being completed what should I do? Does anyone have this problem?
SHJ-Studio  [author] 7 Feb @ 4:41am 
I have retired from A3. There will be no further updates from me on my projects. Sorry guys.
Thank you to everyone who supported these projects. :steamthumbsup:
bug echo 4 Feb @ 11:44am 
are the bmps in the beachhead mission supposed to assault the town containing the aa? they just sit in the field next to it and do nothing. considering that attacking on foot is suicidal because of the static mgs and technicals running around it'd be great if they helped.
SHJ-Studio  [author] 15 Jan @ 3:56am 
@Oumuamua
Thanks for your feedback. There may be a mistake here and there. The units should all be from Cold War Rearmed³
Oumuamua 14 Jan @ 6:29am 
Thanks for the great mod ,I found the soviet soldiers helmet is not like shh68?
Maréchal88 6 Jan @ 12:12pm 
too bad thank you very much for your answer
SHJ-Studio  [author] 5 Jan @ 10:53am 
@Maréchal88
Sorry. The French language was unfortunately not available in the original translation file. The Chinese and Russian translations were created by other users.