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Planning out a new base design with the Deserter mod which adds those 3x3 turrets as well as the big imperial 6x6 turrets. I know that pawns shooting from behind an embrasure will have raiders prioritise/attack the wall they are shooting from. Does the same go for turrets or will they ignore them despite turrets shooting at them from behind walls?
Please do use devmode to reveal the entire map, just to make sure there is no insect hive out of control in some pocket that got woken by the fleshmass.
Also do use the devmode to kill stuck fleshmass mobs (How many of those do exist?), just to doublecheck that it is them causing the lag build up.