Arma 3
33 ratings
TFS : Serpents : A Single-Player Scenario
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer
Scenario Map: Altis
Meta: Dependency
File Size
Posted
Updated
5.874 MB
10 Aug, 2021 @ 3:41pm
16 Aug, 2021 @ 8:42am
4 Change Notes ( view )

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TFS : Serpents : A Single-Player Scenario

In 1 collection by Killertrifle
Killertrifle's Missions
4 items
Description
Task Force Spartan : Serpents

This is an infantry focused scenario centred around the Aegis and Theseus mods where you step back into the boots of Sabre 1-1, "Stranger", tasked with tracking down the landing zone of the unidentified aircraft that escaped the Remnant outpost West of Neochori.

This scenario includes:
  • +20 minutes of playtime,
  • Infantry focused gameplay,
  • Decent performance (but again it is Arma, so this may vary),
  • Hopefully what you will find an enjoyable experience.


Requirements:

You'll need the Arma 3 Aegis and Theseus mods, which you can find here and here (they are really cool, I highly recommend them anyways).
That is it! Now you can play but.. there are some mods that can make your experience even better.
I'd highly recommend the following (remember these are RECOMMENDED not REQUIRED :


Changelog:

v1.1:
  • Added a fail-safe for the end of the mission in case friendlies are unable to locate and kill all hostiles.


If you played the map, please give it a rating whether its negative or positive, doesn't matter, I just want feedback so if you didn't like it, tell me why. If you liked it, tell me your favourite part!


I'd like to thank,
ThomaHawk for the tips and tricks here and there, and for their awesome missions (seriously go check them out, they are really cool).
Feurex for the countless tutorials.
And finally.. you lot for being a helpful and lovely community, but also to those who have played my mission and the ones possibly going to play it, thank you.


Please give me feedback, I won't know what to change/fix if I do not receive feedback.


P.s
There is a lot of dialogue, none of it is voice acted yet, I honestly don't know if I will, if enough people want it, I will but I will leave it as is for now.

Double P.s
I have uploaded this very late, I may have missed something, if I have, let me know, I'm tired and didn't want to delay another day.
29 Comments
Komodo 26 Oct, 2024 @ 3:54pm 
enjoyed it, really fun and second half was cinematic

ty
Liberty_Valance 11 Aug, 2024 @ 1:42pm 
something is wrong ...
Killertrifle  [author] 28 Jul, 2024 @ 3:50pm 
Thank you! Very glad you enjoyed it!
Avant-garde 27 Jul, 2024 @ 2:57pm 
I enjoyed the mission! Nice work!!
Liberty_Valance 13 Oct, 2023 @ 10:10am 
merci
Killertrifle  [author] 13 Oct, 2023 @ 9:44am 
Ah yeah. They now require the Sahara DLC or something, but they also don't actually require it? It's odd. I will look into the save issue when I get chance. Thank you
Liberty_Valance 13 Oct, 2023 @ 8:52am 
Even with all the addons there is a problem with aegis requiring some addon when lauching with the mod set. Plus, when you die, there is no way to get out of the scenario even with saves. You have to abort and restart ... the debug console is shown
Killertrifle  [author] 9 Jul, 2023 @ 8:20am 
Don't get me wrong, I am not saying it is perfect on my end but a solid chunk of it will probably be due to Arma's odd AI lol
Maxz85 9 Jul, 2023 @ 6:26am 
Yep, Arma's AI was likely the issue, doesn't seem it was the mission design fault.
Killertrifle  [author] 9 Jul, 2023 @ 5:41am 
Thank you! Do you mean the AI themselves just messing up? Because I fully get you, was really hard to get the AI to consistently work. Glad you enjoyed it :steamthumbsup: