RimWorld

RimWorld

106 ratings
No Explosion On Slaughter 移除屠宰死亡爆炸
   
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Mod, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
4.995 MB
12 Aug, 2021 @ 7:17am
28 Jun @ 12:48am
13 Change Notes ( view )

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No Explosion On Slaughter 移除屠宰死亡爆炸

Description
Simply remove the explosion of animals if there are slaughtered, while the normal death remains the same. Makes the auto-slaughter a little bit more useful.

For those who found some animal still explode on slaughter, please check if the pawn's skill is high enough (low skill strill has chance to explode, can be edit in the config), or enable wild match option in case the animal is not registered in this mod.

update aug/09/2021
Add an option that you can make unskilled pawn have a chance to create explosion when slaughter as suggestion, because, you know, no one knows how a level 1 pawn will treat the boomlope.
46 Comments
玬玎茱莎 26 Jun @ 8:19am 
1.6 pls
Ashes_111 29 Mar @ 1:06pm 
@HighFlyer96 and a high enough level surgeon would know how to disable the chemical release that causes the explosion before slaughtering it. so therefore theoretically lore accurate. ya dingus
HighFlyer96 11 Mar @ 3:16pm 
I'm not aggressive, I just don't like it if people don't know what they are talking about.
He throws around with claims that are wrong.

I absolutely see the point of this mod, and would have loved it when I had a Boomalope farm, but there is no need for to call it "lore accurate" when it isn't and wanting it in base game.

It's just a good mod, not more, not less.
Ghostwish 11 Mar @ 1:00pm 
Rimworld's lore is war crimes.
载入中...  [author] 11 Mar @ 4:13am 
@HighFlyer96 considering rimworld is never a lore-accurate game, do not be aggressive
HighFlyer96 8 Mar @ 11:28pm 
@Joe What are you talking about "lore-accurate"? It literally says that it explodes when it dies. The explosion doesn't come from damaging the sac, but from the death of the animal which is exactly how the chemfuel in it is ignited all along.

Lore-accurate would be the initial removal of the sac before the slaughtering as only then there would be little to no chemicals to explode.
Joe 4 Dec, 2024 @ 6:52pm 
This is lore-accurate. If you kill a Boomalope with a knife, how the hell can the chemfuel in it be ignited and explode?!!!

Mod should've been base game tbh.
载入中...  [author] 15 Jun, 2024 @ 4:54am 
@cjmx666 生效
cjmx666 15 Jun, 2024 @ 3:25am 
阿尔法动物拓展的空水母能生效吗?
tanyfilina 10 May, 2024 @ 7:23am 
Thank you!