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this mod is bugging when a tamed "Evolved Hydralisk" (from "Zerg!" mod) enters it's surveillance-area; it gives false alert.
a few suggestions:
1. Normal won't work without light (can't see in dark. If something is in range, but in the dark, it's not detected. If in a lit tile and in range, it's detected)
2. A night-vision (infared) one that is more expensive than normal, and can work without light (The x-ray also works without light, but unlike the Infared one, it works through walls)
3. A light one. It acts as a lamp, but is shorter range (It's range is equal to the range of the light from the lamp).
The progression is:
Normal -> Night Vision -> X-Ray
1. the lamp one has a slight increase in cost (as it has a built in light), and is unlocked with Survalience
2. The night-vision one has a slightly higher cost, and requires Infared Survaleience
3. The X-Ray camera can see in the dark, and works like it now does. It's more expensive than the night-vision one, and works through walls.