RimWorld

RimWorld

37 ratings
Surgeon Job
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4
File Size
Posted
Updated
56.113 KB
15 Aug, 2021 @ 11:46am
18 Dec, 2022 @ 2:58am
3 Change Notes ( view )

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Surgeon Job

In 1 collection by Jinks
Mods
297 items
Description
Define surgeon as a separate job type from doctoring in the work tab.

Not all tending doctors are qualified enough to perform complex surgeries.
25 Comments
Ditto 22 Jul @ 2:40am 
Nevermind, I just tested myself - And answer is yes it seems :)
@Creator maybe update tag to 1.6 in your mod.
Ditto 22 Jul @ 2:37am 
This work for 1.6 maybe?
BlackFranky 24 Apr @ 1:00pm 
I have looked at this mod and in my opinion, there are no problems in 1.5. The mod only changes that planned operations are not performed by normal doctors, but by surgeons. Everything else is not touched. Any DLC content is not affected by this mod.
Derpino 29 Mar @ 1:05am 
Update ? Compatible already ?
lydocia 16 Nov, 2024 @ 10:59am 
@TacoLite, could you send me your update, please? I don't want to adopt and maintain it as I don't know how, but I would like to use it.
TacoLite 24 Jun, 2024 @ 7:30pm 
@Jinks Sorry for the super late reply, I've been on an island with literally no electric, plumbed water, or internet as a vacation. Finally getting back to checking all my notifications. I personally do not want to maintain a mod page for Rimworld as of yet, but seeing as you already have this posted, could I send you my modified file for you to use to update this? If not, I totally understand and thats cool too.
Jinks  [author] 1 Jun, 2024 @ 7:27am 
@TacoLite feel free to update/link/change whatever you want. I haven't touched RimWorld in some time and my personal modlist is not quite 1.5-ready. I looked at the XMLs and I don't even remember how I put it together, much less if it needs any changes for 1.5. xD
TacoLite 30 Apr, 2024 @ 12:31pm 
Okay, I discovered an oversight with the Paramedic Mechs from Biotech being incapable of doing operations since it is a new work type that they do not have access to. I've created a patch for personal use. I'm happy to hand the code over to @Jinks so he can update the mod.

Other than that, I'm still too early in testing to have found anything else. Oh, and of course, adding the Surgeon Job to the Paramedic Mechs work list causes the usual issue of the Mech still not being able to do that work until it is 'reset' - by either being disconnected and reconnected to a Mechanitor, or death, as far as I'm aware. However thats not a direct result of this implementation.
TacoLite 30 Apr, 2024 @ 1:44am 
Hey @Jinks, It's not my intention to bother you, but do you believe this mod will continue to work with the 1.5 update and Anomaly DLC?

Some new jobs related to entities were added with Anomaly, which is where my main concern is focused. I downloaded the mod and looked in the files, and it all seems to be low risk.

I'm backing up my save and intend on testing it out either way. For anyone reading this, I'll report back or create a discussion if I encounter any issues.
Boras 16 May, 2023 @ 4:13am 
so bit of a funny one, caught a 3 year old pawn doing a heart transplant cuz he was allowed to do surgeries but not medical.