Crusader Kings III

Crusader Kings III

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Graduate Lifestyle
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24 Aug, 2021 @ 1:33am
1 Apr, 2024 @ 10:52pm
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Graduate Lifestyle

Description
Contents
When a character(including AI) has all the perks in a lifestyle, they graduate the lifestyle.
It removes all the excessive perk points and xp and the character receives a permanent (relevant)stat buff(game rule 2) and -100000% xp gain debuff for the lifestyle.

Game rule 1
graduating a lifestyle can also unlock the relevant lifestyle events even if you have chosen other lifestyle.(default(disabled)/limited/unlimited)
Game rule 2
Stat buff(0-5)

If you graduate all the lifestyles, you receive an all master buff, which buffs all the stats +10 and -10000% xp gain debuff for all the lifestyles.(the previous graduate buffs will be removed)

Als will change their lifestyle after they graduate their lifestyle.

Game rules are in the category : GL

Combatibility Notes
Game Version 1.12.*
Modified game files : none

Credits :
Chinese localization by kennyS
German localization by IsaBeau




updated to 1.12.*
Popular Discussions View All (2)
1
19 Feb, 2022 @ 7:13am
german localization
IsaBeau
1
24 Aug, 2021 @ 3:22am
Chinese localiation
Calrad1a
65 Comments
GoatedBiscuit 8 Jun @ 7:34am 
@Nord17 This one has not been updated for ages but I have updated my version:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3427726842
Nord17 16 Mar @ 1:45pm 
The extra points from the wanderer's branch are not removed. Can you please fix this
LittleTofoo 5 Feb @ 5:36am 
Is anyone who is able to mod able to pick this up? I don't understand all those instructions for foxing it below, and I really really miss this mod :(
Taurom 5 Dec, 2024 @ 9:44am 
I guess this mod needs an update, specially since landless characters have a new lifestyle perk tree. But it seems it's been a while since the creator took care of it...
Aussiemon 2 Oct, 2024 @ 5:32pm 
The easy way to fix this mod for just you, the player, is to:

1. Open "<Path to SteamLibrary>\steamapps\workshop\content\1158310\2583567726\common\on_action\gl_on_actions.txt"

2. Find all instances of "is_landed = yes" and change them to "is_ai = no". This will make the mod only affect players.

3. Find all instances of "exists = capital_province" and remove them. Presumably landless adventurers don't have capital provinces.
Prawn 30 Sep, 2024 @ 1:01am 
@MrBlazzar™ I changed those things in the files and it doesn't seem to be working for me, could you upload it as a temp fix mod possibly?
MarvinEhre 28 Sep, 2024 @ 1:11pm 
And for the lifestyle xp gain does a search and replace suffice?
MarvinEhre 28 Sep, 2024 @ 1:04pm 
@MrBlazzar™ how does the fixed trigger check looks like?

Like do I just press enter under "is_landed = yes", paste one of the 2 new checks and than press enter again to paste the 2nd one?
MrBlazzar™ 26 Sep, 2024 @ 10:10am 
The way to fix it not working is to change the on_action pulse to not just check for is_landed = yes but also check for is_landless_ruler = yes and is_governor = yes as those are the new triggers for landless adventurer rulers and the new governor ruler from the new gov type I believe.

It also seemed to need to swap the X_lifestyle_xp_gain_mult in the modifiers for the new monthly_X_lifestyle_xp_gain_mult otherwise you'd still gain XP per month.