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wood flooring, walls, items or colonists).
Something that started bothering me on Rimworld design overall, is the concept of Neolithic\Medieval\Industrial\Spacer~etc
Like. Okey, there may be colonies and civilizations that doesn't advance that much.
That can be tribes. But, specially with the addon of so much clutter and wreakage, i started to look like "Why those tribes are neolithic? Why does a Neolithic tribe goes from almost cave-man status to space gods in the spam of 5 years?"
It would make much more sense, to see the stages of tech, go for more an "Avaible tech"
like "Survivers\Scavengers\Industrial~etc"
It would allow for tech levels to be more sci-fi and make the story less jarring.
This would piss off the Medieval\Viking\Roman only folks? Yeah but.... Rimworld is a scifi game.
Heck, the naming convention of the techs could even end up tied up to the type of colony and ideology in the future ~~