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However, the version of this that applies to SE - Restyled has been updated for 3.12.
For disabling, you'd have to use non_randomized_portraits = {} in the species class, if you want to make a little one-file submod to replace the species class file in this mod.
Can i disable these portraits for AI-generated empires?
So these don't show up for e.g. the Machine Fallen Empire
Now i added this mod, and the "Humanoid Machines - Restyled Large" patch afterwards at the bottom. Assuming that it doesn't require the actual "SE - Human" mod, but your repacked modlist.
There is one empty Machine species portrait in the species creation.