RimWorld

RimWorld

32 ratings
Crate (Continued)
   
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
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270.811 KB
1 Sep, 2021 @ 1:10pm
20 Jun @ 9:17am
5 Change Notes ( view )

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Crate (Continued)

In 1 collection by Mlie
Mlie's resurrected mods
921 items
Description

Update of Vendans mod
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=839827858

- Moved the crate-construction from the tailoring to the smithing bench



[discord.gg]
[github.com]


A crate to put all your stuff in!

Crates are a simple way to pack up a bunch of items for transport on caravans to camps or colonies. You can mass pack/unpack to designated areas, or pack/unpack specific items to specific locations. Colonists can't directly access the contents, so you'll have to remember to unpack if they need something, but on the plus side, a colonist can quickly pack up a bunch of items, and then move them all to a herd animal/transport pod at once, rather then taking 20 trips.


  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using the Log Uploader and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods

| tags: organization, transport
23 Comments
pgames-food 20 Jun, 2024 @ 1:38am 
this one is quite nice, as its kind of a fair way to give each of your colonists a Backpack (with an extra 100-150 approx extra carrying capacity)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2014572849&searchtext=mercer
Mlie  [author] 19 Jun, 2024 @ 11:40pm 
@Aha No, this mod cannot increase the mass your pawns can carry. However, there are multiple such mods in the workshop
Aha 19 Jun, 2024 @ 11:37pm 
Okay, thank you that worked! Ironically, the pawns are now unable to lift said crates as the crates weigh too much lol. Is there another work around or should I just take my lumps and keep it around 25kg?
Mlie  [author] 8 Jun, 2024 @ 11:27pm 
Aha 8 Jun, 2024 @ 11:18pm 
Hey, thank you for the mod! How *would* you go about patching the xml to make a crate carry a higher weight?
Any help would really be appreciated!
Mlie  [author] 2 May, 2024 @ 10:13pm 
@鲁迪乌斯·格雷拉特 I guess you can patch the xml to whatever mass you want
鲁迪乌斯·格雷拉特 2 May, 2024 @ 9:13pm 
Can't I set the maximum weight limit for Crate? 25kg is really too little (machine translation)
dansaske 3 May, 2023 @ 10:21am 
Prob a mod conflict, but works only half the time. Have way too many mods so it will prob take a couple weeks (esp with load time) to discern what is causing it. After reloading my save, I can't seem to manually get it to pack specific items. After packing some items, I cannot get the "Pack Crate" job to appear either. The filter list does not save across reloading saves as well. Since I have SOS2/3, going to just build a ton of transporters to store extra items.
pgames-food 23 Jul, 2022 @ 3:16pm 
Sirius 17 hours ago
"Also, they can't be taken during the Archonexus quest sadly."

are you sirius?
(only joking) :lunar2019piginablanket:
Cacato 22 Jul, 2022 @ 10:07pm 
Also, they can't be taken during the Archonexus quest sadly.