Conan Exiles

Conan Exiles

52 ratings
Spare Named
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File Size
Posted
Updated
1.178 MB
1 Sep, 2021 @ 3:17pm
15 Jan @ 9:49am
15 Change Notes ( view )

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Spare Named

Description
Player thralls wil try to use non-lethal weapon (if they have it in their inventory) when fighting tier 4 (named) thralls (if they can be knocked out).
Pets will ignore "named" thralls completely (if they can be knocked out).

Default hotkeys summary
Shift+K
force your thralls to use lethal weapon against current target.
Shift+U
force your thralls to use non-lethal weapon against current target.

You can configure hotkeys, default mode and black/white lists in configuration menu - type in console
DataCmd SNMenu
If you have ModControlPanel installed, mod's settings menu will be available under "Spare Named" section.

Modes & black/white lists explanation
Use non-lethal weapons by default is on
Thralls will try to use non-lethal weapons for all Teir 4 targets, except those added in "Always Kill List" - useful, when you don't need specific thralls and don't wish to capture them
Use non-lethal weapons by default is off
Thralls will use their lethal weapons against Tier 4 targets, except those added in "Always Stun List" - useful if you wish to capture only specific thralls

If player is in clan, then clan's thralls will use clan leader's default mode and lists, except those thralls which follow player - they will use player's settings. If player is on his own, then his thrall will always use his settings.

Player can always use hotkeys, to force allied thrall in range to use lethal/non-lethal weapons against their current target.

Bonus: Increase player thralls inventory to 10 slots if they have less.

If you like my mods and wish to support me, use this
[www.paypal.com]

No asset was changed. Should be compatible with anything.

Check my other mods:
Rhino WarMount
PackRat Helper
Backpack Fridge
Pull To Surface
Catch and Carry
50 Comments
PoiZockt 1 May @ 3:46am 
Since the new Patch; The Thralls stuck in Animation between truncheon and sharp weapon change. I cant fully disable this part, of your Mod. It overwrite "Follower Remote Mod" i only want more inventory fpr Thralls with Spare Named.
x 29 May, 2023 @ 5:00am 
id love for a configurable thrall invetory size mod
Varrgas 2.0 13 Oct, 2022 @ 12:18pm 
Note: This mod have an other Beta feature who is amazing and work 95% of the time
It let you give a captured human to one of your follower, they will hold it for you, they can still wake up after some time, they don't need any bind, and can still use there weapon, even 2H or shield.

A little warning , there only one issue that happen sometime if your are on a mount and run too fast, your follower can't follow you just by running and so will teleport behind you, and sometime they loose there prey with this, it's not 100% of the time but it happen, you just have to wait a little to avoid this
Varrgas 2.0 13 Oct, 2022 @ 12:17pm 
Sadly it doesn't work anymore, but there is an alternative → Better Thralls

This mod can let us do many things but the more interesting is 2 feature actualy in Beta but who both work really well.
One of those feature who work really well
You just have to put a Truncheon in the follower inventory, and if you have an non-lethal weapon in hand, they will swap on it, even in combat. (sometime, specialy for archer, they didn't swap to the Truncheon, there is many solution but the easyest is to not use archer when you hunt for thralls or just give them stun arrow)

You just have to engage carefully and plan a little if you have difficulty but imo, it's balanced even when sometime there is faillure, because... hey! mystake happen sometime... ^^

Or you can just told them to passive and told them to attack target one by one.
SmellyTofuToast 30 Sep, 2022 @ 10:38am 
It does not work anymore with new update. So very sad
赢魔 7 Sep, 2022 @ 5:49am 
No, not working anymore, except thralls still have 2 rows of inventory.
Mangy 6 Sep, 2022 @ 9:41am 
is this mod still functioning for everyone else? Am I the only one cant get it to work with 3.0? :<
lyravega 18 Aug, 2022 @ 3:55am 
Extremely useful mod. It also fixes the issue where sometimes your thralls decide to use a truncheon all of a sudden when they should be using a lethal weapon.
赢魔 9 Aug, 2022 @ 5:07am 
This mod is GODLIKE! I can never play the original game without it again! And the bonus inventory slots for thralls.... I can't love them more!
Y'shtola 22 Jul, 2022 @ 8:55pm 
Is it possible to make this easy to use for someone just starting out? Like, for the moment I want low level thralls to help build myself a foundation as I scale my fighter/archer upward to higher levels.

In Knockout Mode, they pretty much try to kill anything that isn't T4.
Yet if you turn Knockout Mode off, you have to manually add stuff to the "always stun" list, which would take an obscene amount of time.

It would be great if you could just have it like, for the Always Stun list, just add "All T1s", "All T2s", "All T3s", etc. Then as you grow in power, you can remove T1s to T3s from the stun list, so those are killed, and only T4s are preserved instead.

If that is possible, at least. Maybe just a few buttons when in the stun list setup? Or even a single button, to add or remove all NPCs currently shown via the filter, to the Stun list and save it.