Conan Exiles

Conan Exiles

Spare Named
50 Comments
PoiZockt 1 May @ 3:46am 
Since the new Patch; The Thralls stuck in Animation between truncheon and sharp weapon change. I cant fully disable this part, of your Mod. It overwrite "Follower Remote Mod" i only want more inventory fpr Thralls with Spare Named.
x 29 May, 2023 @ 5:00am 
id love for a configurable thrall invetory size mod
Varrgas 2.0 13 Oct, 2022 @ 12:18pm 
Note: This mod have an other Beta feature who is amazing and work 95% of the time
It let you give a captured human to one of your follower, they will hold it for you, they can still wake up after some time, they don't need any bind, and can still use there weapon, even 2H or shield.

A little warning , there only one issue that happen sometime if your are on a mount and run too fast, your follower can't follow you just by running and so will teleport behind you, and sometime they loose there prey with this, it's not 100% of the time but it happen, you just have to wait a little to avoid this
Varrgas 2.0 13 Oct, 2022 @ 12:17pm 
Sadly it doesn't work anymore, but there is an alternative → Better Thralls

This mod can let us do many things but the more interesting is 2 feature actualy in Beta but who both work really well.
One of those feature who work really well
You just have to put a Truncheon in the follower inventory, and if you have an non-lethal weapon in hand, they will swap on it, even in combat. (sometime, specialy for archer, they didn't swap to the Truncheon, there is many solution but the easyest is to not use archer when you hunt for thralls or just give them stun arrow)

You just have to engage carefully and plan a little if you have difficulty but imo, it's balanced even when sometime there is faillure, because... hey! mystake happen sometime... ^^

Or you can just told them to passive and told them to attack target one by one.
SmellyTofuToast 30 Sep, 2022 @ 10:38am 
It does not work anymore with new update. So very sad
赢魔 7 Sep, 2022 @ 5:49am 
No, not working anymore, except thralls still have 2 rows of inventory.
Mangy 6 Sep, 2022 @ 9:41am 
is this mod still functioning for everyone else? Am I the only one cant get it to work with 3.0? :<
lyravega 18 Aug, 2022 @ 3:55am 
Extremely useful mod. It also fixes the issue where sometimes your thralls decide to use a truncheon all of a sudden when they should be using a lethal weapon.
赢魔 9 Aug, 2022 @ 5:07am 
This mod is GODLIKE! I can never play the original game without it again! And the bonus inventory slots for thralls.... I can't love them more!
Y'shtola 22 Jul, 2022 @ 8:55pm 
Is it possible to make this easy to use for someone just starting out? Like, for the moment I want low level thralls to help build myself a foundation as I scale my fighter/archer upward to higher levels.

In Knockout Mode, they pretty much try to kill anything that isn't T4.
Yet if you turn Knockout Mode off, you have to manually add stuff to the "always stun" list, which would take an obscene amount of time.

It would be great if you could just have it like, for the Always Stun list, just add "All T1s", "All T2s", "All T3s", etc. Then as you grow in power, you can remove T1s to T3s from the stun list, so those are killed, and only T4s are preserved instead.

If that is possible, at least. Maybe just a few buttons when in the stun list setup? Or even a single button, to add or remove all NPCs currently shown via the filter, to the Stun list and save it.
Княгиня Ольга 23 Feb, 2022 @ 4:17pm 
Hello to the author of the mod! I started playing Conan again after a break and found that the hot keys for changing weapons did not work! When pressing the Shift+K key combination, the slave refuses to change weapons and take a combat one. My berserker constantly uses a baton to stun slaves and does not want to use a combat weapon. Please fix this trouble! Thanks!
oneleaf2k2 12 Feb, 2022 @ 5:38am 
Hi - we set this up on our Siptah server and use this to swap from lethal to non-lethal when we go thrall hunting.

It works for some thralls, like Exiled and Stigians, but doesn't to work for Acursed. The hot keys for switching modes just do nothing.

Any ideas on if there could be a problem based on thrall-type? Or things we can try to figure out what is happening?

We have other mods, like EEWA and a few improved looks mods and Hosav's UI mod and have tried changing mod order with no improved results.

Thanks for making this mod, it is super helpful!!
LacunaePhage 20 Jan, 2022 @ 2:56pm 
1. This mod is 100% a quality of life 'Must Have'. I will never play Conan again without it. It usually works very well for me, but...
2. I have noticed that Cimmerian Berzerkers refuse to use a cudgel consistently if they still have their star metal sword in their inventory. Just an FYI to @thelich and anyone else who encounters this. Replacing the star-metal sword with something else seems to 'fix' it.
Княгиня Ольга 12 Nov, 2021 @ 5:36pm 
Pets continue to beat the nominal slave, while slaves stun him. Is there any way to fix this? The animals simply kill the named slaves before they are stunned.
Nightfish 1 Nov, 2021 @ 5:33am 
Forgot to mention this, but I do seem to have 10 inventory slots on my thralls now so I do believe the mod installed correctly, at least.
Nightfish 1 Nov, 2021 @ 5:32am 
I cannot seem to get this to work. The only way my thralls use truncheons is if I manually equip them with one. If they have an axe and a truncheon in their inventory, they'll use the axe against anything. Manually trying to tell them to use non-lethal does not seem to do anything either. The only two mods I have installed are this and MCP, which you recommended. I tried setting "Knockout mode" to green or red (and manually assigned thralls then) but neither worked. Any ideas what that could be? :s
Neal McBeal the Navy Seal 4 Oct, 2021 @ 2:53pm 
@thelich
Thank you!!
thelich  [author] 4 Oct, 2021 @ 2:03am 
@Neal McBeal the Navy Seal
Finaly managed to reproduce problem, should be fixed now.
Neal McBeal the Navy Seal 3 Oct, 2021 @ 9:42pm 
@thelich
I see it in the ModControlPanel and "DataCmd SNMenu" works too. Doesn't seem like the hotkeys work anymore.
thelich  [author] 3 Oct, 2021 @ 4:11pm 
@Neal McBeal the Navy Seal
are you sure mod is running? try hotkeys - Do thrall react on them?
Neal McBeal the Navy Seal 3 Oct, 2021 @ 1:07pm 
@thelich
I have this mod loaded last but still only seeing 5, but used to have 10. :(
thelich  [author] 3 Oct, 2021 @ 9:50am 
@Neal McBeal the Navy Seal
it should, everybody in my games got 10 slots (sp and dedicated)
Neal McBeal the Navy Seal 2 Oct, 2021 @ 4:54pm 
Does this no longer give 10 inventory spaces?
thelich  [author] 1 Oct, 2021 @ 7:26am 
@Blood Cloud
No, non-lethal melee only
BloodCloud 30 Sep, 2021 @ 9:36am 
will archers use blunted arrows ?
thelich  [author] 30 Sep, 2021 @ 5:36am 
@SPANIARD
Added additional "currently used weapon" check - now thralls won't use non-letal weapons if they shouldn't, and will always use if they should.
Княгиня Ольга 18 Sep, 2021 @ 3:21am 
I have this bug with the porter. I didn't check the fighters. Animals do not beat nominal slaves. Maybe my porter has the same problem as your archer?
thelich  [author] 18 Sep, 2021 @ 2:50am 
SPANIARD
I don't see any issues in my game. All thralls automatically switch weapons. There is a problem with my archer thrall (all fighters are ok) - it sometimes switches to lethal (rarely) - i'm still looking into this.
Княгиня Ольга 17 Sep, 2021 @ 6:39pm 
Yes, there are 10 slots, and two key combinations work, but the follower ignores the named slaves and kills them, and does not stun them as it was originally. You got two different mods)) In the first case, the slave acted automatically, after adding the second key combination-purely manual control) Can I post both versions of the mod?
thelich  [author] 17 Sep, 2021 @ 11:19am 
SPANIARD
Are you sure mod is running? check if hotkeys working and your thralls have 10 slots.
BakTheSloth 17 Sep, 2021 @ 10:39am 
lol man this mod is a life saver. All the named thralls I lost.... Good work man. Good work.
Княгиня Ольга 17 Sep, 2021 @ 8:34am 
thelich
Thank you for the new option! I apologize for the annoyance, But after updating the mod, something went wrong!)) Player slaves will no longer attempt to use non-lethal weapons (if they have one in their inventory) when fighting Level 4 slaves (by name) (if they can be knocked out). My follower prefers to use only combat weapons when meeting with nominal slaves of 4 shooting ranges, and tries to kill them)) Please check, I may be wrong, but in my opinion something is not working correctly.
Княгиня Ольга 15 Sep, 2021 @ 10:55pm 
Thank you very much! This is what I originally meant. Two different keyboard shortcuts.
thelich  [author] 15 Sep, 2021 @ 12:54pm 
SPANIARD
Rather than making toggle hotkey, I'll make two separate hotkeys - force stun and force normal weapon. It would be better than toggling, because, for example, if one thrall has stun weapon and other normal (by any reason) - toggling will just swap them.
Княгиня Ольга 13 Sep, 2021 @ 11:46am 
Yes! That's exactly what I meant!)
thelich  [author] 13 Sep, 2021 @ 9:00am 
SPANIARD
Do you mean - make a "toggle weapon" command? if stun equipped, then lethal will be equipped, when pressed and vice versa?
Княгиня Ольга 13 Sep, 2021 @ 7:26am 
thelich
Thank you very much! And you didn't understand a little about the key combination. I meant that at the same command, the slave would change the weapon to a club for stun, and back to a weapon when necessary. It is even better if it is the same combination of ktrl+K. By constantly pressing the keys, the weapon changes to a baton and back to a weapon, depending on the situation.
thelich  [author] 13 Sep, 2021 @ 3:21am 
SPANIARD
Fixed problem with Sobek's cultists (and alike).
thelich  [author] 12 Sep, 2021 @ 11:55pm 
SPANIARD
There is such combination - Shift+K. I will look what's wrong with Sobek's cultists, though.
Княгиня Ольга 12 Sep, 2021 @ 3:57pm 
I play a single-player game, and everything worked for me from the first day I installed this wonderful mod! There were 10 cells for a slave, and the animals did not beat the nominal slaves. I hope that nothing will break after the corrections))) One problem is when Sobek's cultists come to the cleaning, who have the status of nominal ones but are not stunned, my animals are inactive, and the slaves do not want to take weapons in their hands) It would be magical if there was a key combination, for example, сtrl+D, so that the slave would change the combat weapon for a club for stunning.
BakaNa 12 Sep, 2021 @ 3:00pm 
"it just works" - todd howard
nice job on the update and sorry for no server logs i was on break time from work (sucks to be a chef.... sunday working ...) but you did it! you sir are a hero! big thumps up and tons of rewards for you!
thelich  [author] 12 Sep, 2021 @ 1:24pm 
BakaNa
Fixed, should work now.
thelich  [author] 12 Sep, 2021 @ 7:41am 
BakaNa
If thralls have 5 slots - then this mod don't work on your server. Are there anything in server logs, related to this mod?
Mod order is not relevant - as this mod makes all changes in runtime. I have better thralls installed and it works ok with it.
BakaNa 12 Sep, 2021 @ 6:30am 
It´s not working for me on my server is there a mod order that you can recommend like as far down/ up as it can or idc should work everywhere? And does it work with better thralls?

and for a better understanding it didn´t do anything on my server thralls still have 5 inevtory slots and pets are attacking "named" thralls.
Княгиня Ольга 9 Sep, 2021 @ 4:26pm 
Thanks! Now I understand everything! I just didn't expect that he would beat animals with a baton for slaves) Thank you so much for the mod! This is exactly the function that has always been missing in this game. It's beautiful!
thelich  [author] 8 Sep, 2021 @ 4:05pm 
If thrall has several weapons in inventory it will use them randomly - it's game default behavior. But, thanks to my mod :) you can press hotkey and it will use lethal weapon.
Княгиня Ольга 8 Sep, 2021 @ 1:13pm 
Is this mod definitely working??? Today, my porter took out a baton for stunning slaves and tried to stun a salamander!!! Although he also had a combat weapon in his inventory. Was that the plan?:steamhappy:
Ice 2 Sep, 2021 @ 2:56am 
I'll try it later today and report back
thelich  [author] 2 Sep, 2021 @ 1:18am 
try new version
Ice 2 Sep, 2021 @ 12:15am 
"Increase player thralls inventory to 10 slots if they have less"

I'm still only seeing 5 slots on our thralls