Garry's Mod

Garry's Mod

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[FZBASE] CS:GO SWEPS Teaser pack
   
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Content Type: Addon
Addon Type: Weapon
Addon Tags: Roleplay, Realism
File Size
Posted
Updated
17.581 MB
13 May, 2014 @ 7:18pm
17 May, 2014 @ 10:11am
3 Change Notes ( view )

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[FZBASE] CS:GO SWEPS Teaser pack

Description
Just a bit of a teaser pack featuring 3 CS:GO weapons, the Sawed-Off Shotgun, the MP7, and the Galil. This is the first pack displaying the FZBASE.

NOTE: Due to not actually fixing the viewmodels themselves for Gmod, rather morphing them into existing viewmodels, the animations are pretty much nothing like the actual guns.

NOTE: All materials/models needed are included. I don't believe in (For the most part) making things that require something else. ALSO, This has a working 3rd person model for each weapon (Read: No crotchguns.)


FZBASE features: (Note this doesn't include the scope sub-base.)

-Selectable fire mode. (Only supports Automatic and Semi at the moment. E + MOUSE2 to change. If the fire select sound doesn't play, please mention it here. I wasn't sure if the sound came with Gmod by default or not but I'm almost certain it does.)

-Ironsights

-Dynamic cone (Spread) (Changes depending on whether walking, aiming, crouching, etc.)

-Actual view bump. Aim moves upward and left/right when firing. Also dynamic as with spread/cone.
-Drop the weapon's empty magazine on the ground on reload.(For CS:GO Only at the moment.)

Important notes: Includes some code from the SWEP Construction Kit. All credit to Clauvis. (Pardon my spelling.)
Issues:
-Magazines appear to come out of the player's rectum.
-(Not a glitch) Cannot reload again until magazine on ground vaporizes. (~1 - 1.5 seconds) Will be fixed later when I figure out how to make my "cleanup code" apply to multiple magazines.
-Bolts/moving objects on the weapons themselves do not move at the moment. WIll be most likely fixed once I learn how to use clip planes.
-Spawning the weapon with the tool gun will result in an invisble world model. (Not the 3rd person model, just the gun model you'd see on the ground.)
-(CANNOT FIX THIS. Max broke this.) Sawed-Off shotgun plays 2 different reloading sounds. Max embedded the hl2 shotgun reloading sound into the shotgun reloading player animation.
Popular Discussions View All (1)
1
15 Sep, 2014 @ 3:20pm
Somewhat irritating decision to make.
unkl dukky
24 Comments
Vincent Von Dinkus 18 Feb, 2017 @ 11:03am 
where do i find it they wont show up in my weapons
Aether 29 Oct, 2016 @ 11:31am 
[[FZBASE] CS:GO SWEPS PACK] lua/weapons/fzcsgo_autobase/shared.lua:308: bad argument #2 to '__mul' (number expected, got nil)
1. __mul - [C]:-1
2. Dropmag - lua/weapons/fzcsgo_autobase/shared.lua:308
3. unknown - lua/weapons/fzcsgo_autobase/shared.lua:288

I get this error when I reload
GLaDOS 9 Oct, 2016 @ 7:02pm 
FINALLY!
a swep pack with the sawn off shotgun
fortnitewarzone 20 Aug, 2016 @ 1:45pm 
Could you make a viewmodel addon so you can pick what csgo viewmodel you want, I would like it if you did:steamhappy:
DARK SOULS 2 ScholarOfTheFrstSin 22 Jul, 2016 @ 1:35am 
kakaxa slona
igo777rus 1 May, 2016 @ 11:54pm 
govno
Ghostface 23 Oct, 2015 @ 8:57pm 
iam glad finaly the sawed off gets some love for once
Al Gore Rhythm 4 Oct, 2014 @ 6:26pm 
will you be making all of the games weapons sweps?
BFG 25 Jul, 2014 @ 5:50pm 
That would solve the whole "weapons glitching through ground" thing
BFG 25 Jul, 2014 @ 5:50pm 
Also, instead of using SCK for worldmodels, why not do what Buu342 did for his? He basically adjusted the way the model renders and did it in relation to anim_RH attachment on the playermodel
Robotboy does this as well