RimWorld

RimWorld

615 ratings
Events+
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.3, 1.4, 1.5
File Size
Posted
Updated
1.443 MB
11 Sep, 2021 @ 8:39pm
28 Apr @ 5:04pm
17 Change Notes ( view )

Subscribe to download
Events+

In 1 collection by Cybranian
RimWorld+
30 items
Description


[ko-fi.com]
[boosty.to]


About
This mod focuses on new world events and local incidents.




Current event list
- Mountain air
- Sea air
- Parade of planets
- Ice storm
- Rat infestation
- Turtle invasion
- Allies gift
- Psy storm
- Old man
- Death of sun
- Global cooling
- Global warming
- Death of distant star
- Meteorite fall
- Channel construction
- Irrigation construction
- Road construction
- Supervolcano explosion


Climate change
Why did I make my own implementation? The implementation of this mechanic in vanilla expanded is frankly bad. My implementation dynamically supports biomes and is well optimized. I also made it more realistic and added texturing to the rivers.




Supervolcano explosion
Lava destroys settlements, roads and objects on the map and solidifies after some time.




Glaciation of rivers and volcanoes
During global cooling, rivers will freeze, covering the world map with ice. In addition, they will become thinner with global warming.




Meteorites in World Map
Meteorites will fall on the planet, which contain many resources. You can collect them for yourself.




AI buildable channels and roads
AI factions will build roads and canals.




Death of distant star




Welcome to Settings






Original Russian translation
Original English translation




Compatibility Info
- Need start new game: Yes, it is advisable to do so.
- Mod can be deleted in midgame: No
- DLC required: No
- CE compatibility: Yes

Incompatibility Info
Not found




[discord.gg]
Popular Discussions View All (3)
1
28 Apr @ 7:14am
errors text
Dlitz
5
1
2 Sep, 2022 @ 2:53am
How to (maybe) fix your game in Events+ Plus
bb
0
22 Dec, 2022 @ 10:55pm
Psy Storm bugs
Harmonea
301 Comments
Jean1337_ 12 hours ago 
your mod is awesome, please update it
Cybranian  [author] 22 hours ago 
soon
黛西·露珠·毛毛 11 Jul @ 5:25pm 
1.6plz
Alex_ 10 Jul @ 2:43pm 
you just need to make your base into a compound like they do in Antarctica
thick outside walls, like spaceships, and if you venture outside, and air lock!
Damocles 5 Jul @ 2:38pm 
Very cool mod in theory, but still needs lots of polishing. Converted 9/10 of my entire planet to ice sheet, with it eventually settling down at -472F. This is not survivable no matter ho hard you try. All other events work and pretty unique, but "Sun Death" and "Psychic Rain" are really just too much to handle no matter how far along you are, or how hard you try.
box_ 28 Jun @ 2:59am 
1.6
Bronips 14 Jun @ 7:22am 
Cybranian "Or should it be resurrected?" Why no?
[C|⦿] Typical Lama [✚] 14 Jun @ 4:17am 
Okay finally got the global warming to work after messing more in the save file. Still, wish there was an easier way to do this via devmode.
[C|⦿] Typical Lama [✚] 14 Jun @ 4:08am 
Could we get options in dev mode to fe. modify the target temperature etc? I'd like to make a colony in a frozen world but -80*C global temp is too extreme. I'm currently at -35*C and it's already too much as guareleen trees will die in the winter, so i'd like to adjust it so that temps are above -60*C on my tile, but I didn't see any option to modify it? The only way i got to stop the cooling was from modifying my save but now I can't get global warming to start up so it warms a bit.
Canada Day 13 Jun @ 10:28pm 
Lolz to sun death ... wow sounds awful