Space Engineers

Space Engineers

388 ratings
Forcefield Generators (Hangar Doors)
3
3
2
   
Award
Favorite
Favorited
Unfavorite
Type: Mod
Mod category: Block
Tags: NoScripts
File Size
Posted
Updated
7.251 MB
17 Sep, 2021 @ 12:55pm
16 Oct, 2024 @ 1:31pm
7 Change Notes ( view )

Subscribe to download
Forcefield Generators (Hangar Doors)

Description
Technology has come a long way in the last few decades. From pure-energy thrusters, to artificial gravity, and faster-than-light travel, the dreams of our forefathers are being realized by the day. With advancing knowledge, and minds unbound, what limits does technology have?

Forcefield Generators are but a start. Featuring 29 unique blocks, for length and variation, Forcefield Generators are the ultimate solution to large-scale hangars. Forcefields prevent air from escaping a pressurized room, but allow solid matter to pass through. This allows for streamlined and uninterrupted hangars, pressurized passageways, vacuum conduits, and much more!

Features & Notes:
  • Large-grid only.
  • Low-profile design; does not interrupt ship aesthetic.
  • Clean opening; forcefield generators do not project visual effects.
  • Full LOD models.
  • Full construction models.
  • Supports the progression system.
  • Does not replace any vanilla blocks, textures, nor components.
  • No scripts; works like a hangar door block.
  • Should not conflict with any other mods.

The only known issue is that the forcefield generators do not close automatically. This can be solved by going into the grid's menu and closing them manually. This only needs to be done once.

Special thanks to:

Promotional
[ko-fi.com]
[discord.gg]

READ!
©2025 Harbinger Ace, owner of this Steam account. All rights reserved.
If you wish to reupload this mod, such as for dedicated servers, then set it to private, friends only, or unlisted on Steam. Do not republish anywhere except the Steam Workshop!
Popular Discussions View All (1)
5
28 Jun, 2023 @ 5:28pm
Can't get them to work
BadassFreeman
81 Comments
code 31 Jan @ 11:47am 
@Nemui It's not a proper solution, but hook up a projector with a BP of a force field that comes on when the field is active.
Nemui 12 Dec, 2024 @ 6:42pm 
I don't like that the force field is invisible. I can't tell if the force field is active without a visual effect over the field area
Taipay 29 Oct, 2024 @ 11:20am 
Gates go in the wrong direction
Valkyrie Ice 26 Oct, 2024 @ 7:28pm 
mod is fixed, working again for me
GoddessGaming1520 24 Oct, 2024 @ 10:05pm 
does this work still?
azfalt 24 Oct, 2024 @ 4:51pm 
Still would be nice if there were a colour indicator for open or closed like the door's on/off mode.
Current green for safe (closed), red for unsafe (open)
Valkyrie Ice 16 Oct, 2024 @ 9:00am 
Mod is broken since contact. Plz fix if possible, I use this mod extensively.
Emperors_Nightmare 16 Oct, 2024 @ 8:23am 
is broken
snideblade 15 Oct, 2024 @ 5:51am 
Is it just me, or is this mod broken since the contract update
The Erubian Warlord 4 Aug, 2024 @ 6:06am 
anybody know how this works with the Water mod?