Space Engineers

Space Engineers

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Forcefield Generators (Hangar Doors)
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Type: Mod
Mod category: Block
Taggar: NoScripts
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7.251 MB
17 sep, 2021 @ 12:55
16 okt, 2024 @ 13:31
7 ändringsnotiser ( visa )

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Forcefield Generators (Hangar Doors)

Beskrivning
Technology has come a long way in the last few decades. From pure-energy thrusters, to artificial gravity, and faster-than-light travel, the dreams of our forefathers are being realized by the day. With advancing knowledge, and minds unbound, what limits does technology have?

Forcefield Generators are but a start. Featuring 29 unique blocks, for length and variation, Forcefield Generators are the ultimate solution to large-scale hangars. Forcefields prevent air from escaping a pressurized room, but allow solid matter to pass through. This allows for streamlined and uninterrupted hangars, pressurized passageways, vacuum conduits, and much more!

Features & Notes:
  • Large-grid only.
  • Low-profile design; does not interrupt ship aesthetic.
  • Clean opening; forcefield generators do not project visual effects.
  • Full LOD models.
  • Full construction models.
  • Supports the progression system.
  • Does not replace any vanilla blocks, textures, nor components.
  • No scripts; works like a hangar door block.
  • Should not conflict with any other mods.

The only known issue is that the forcefield generators do not close automatically. This can be solved by going into the grid's menu and closing them manually. This only needs to be done once.

Special thanks to:

Promotional
[ko-fi.com]
[discord.gg]

READ!
©2025 Harbinger Ace, owner of this Steam account. All rights reserved.
If you wish to reupload this mod, such as for dedicated servers, then set it to private, friends only, or unlisted on Steam. Do not republish anywhere except the Steam Workshop!
Populära diskussioner Visa alla (1)
5
28 jun, 2023 @ 17:28
Can't get them to work
BadassFreeman
81 kommentarer
code 31 jan @ 11:47 
@Nemui It's not a proper solution, but hook up a projector with a BP of a force field that comes on when the field is active.
Nemui 12 dec, 2024 @ 18:42 
I don't like that the force field is invisible. I can't tell if the force field is active without a visual effect over the field area
Taipay 29 okt, 2024 @ 11:20 
Gates go in the wrong direction
Valkyrie Ice 26 okt, 2024 @ 19:28 
mod is fixed, working again for me
GoddessGaming1520 24 okt, 2024 @ 22:05 
does this work still?
azfalt 24 okt, 2024 @ 16:51 
Still would be nice if there were a colour indicator for open or closed like the door's on/off mode.
Current green for safe (closed), red for unsafe (open)
Valkyrie Ice 16 okt, 2024 @ 9:00 
Mod is broken since contact. Plz fix if possible, I use this mod extensively.
Emperors_Nightmare 16 okt, 2024 @ 8:23 
is broken
snideblade 15 okt, 2024 @ 5:51 
Is it just me, or is this mod broken since the contract update
The Erubian Warlord 4 aug, 2024 @ 6:06 
anybody know how this works with the Water mod?