Torchlight II

Torchlight II

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Wanderer (v.58)
   
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Tags: Classes, Skills
File Size
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261.017 KB
16 May, 2014 @ 1:24pm
5 Jun, 2014 @ 9:18am
34 Change Notes ( view )

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Wanderer (v.58)

Description
The Wanderer is a custom class that focuses on quick rapid strikes and devastating spells unleashed by using up portions of Charge. Currently, the class features 24 skills broken down into 3 categories, Mastery, Inner Focus, and Fortune. Enjoy!

Mastery
A collection of skills emphasizing Charge build-up and bladed weapons. Showcases Physical Attacks and Speed enhancing Passives. Sweeping Wind is a great multi-hitter for Charge generation in crowds, Tempest can help you zip in and out of crowds to deal damage and avoid taking it, and Zephyr is amazing for mobility and combos. The passives improve movement/attack speed, dodge, critical chance, and physical damage.

Inner Focus
A series of Magical Attacks and Passives that encourage Charge gain and Magical damage. All of these skills can only be used if you have enough Charge. Soul Flare acts as an ultimate heavy hitter, whereas Kamehameha is a nice alternative for those that take a long ranged approach and favor bows/guns/whatever. The passives improve magical damage, charge gain, and provide an awesome heal on critical hits, making it the go-to healing passive.

Fortune
These skills are all about utility and quality-of-life improvements. Make leveling and gold-finding easier or improve long range weapon distance with the Passives. Use Dash and Flip for getting around and avoiding enemies, or Take A Swig's flat 25% heal to help stay alive if you get spiked.

This class is currently in an advanced Beta build, so provide feedback for me! I'll update, and add and modify things as time permits.

Thanks!

Recent Changes
- Sweeping Wind now requires one handed melee weapons. The skill is intended to be a defensive alternative for one handed weapon types.
- Introduced Crashing Wave, a shield-breaking skill.
- Introduced Whirling Shot, a spreading volley of projectiles that can be improved to pierce enemies.
- Introduced Hundred Blades, a greatsword/polearm-requiring attack skill that drains mana in exchange for 2x attack speed and knockback resistance.
- Modified Hundred Blades mana cost and tier 2 mana cost reduction. Was Much OP.
- Increased Soul Flare range/fx.
- Reduced Earthrender's range and pulled back the fx.
- Zephyr now uses a different animation. Less teleportation attack, more dash attack.
- Northern Wind is no longer identical to Ice Wave. It now acts as a Bladebeam Charge skill that only uses 1 Charge and pierces enemies.
Popular Discussions View All (2)
2
15 Jul, 2014 @ 11:50am
crashing on start up?
gonz4dieg
1
30 Sep, 2014 @ 3:26pm
Zephyr skill is gone
StackedFaustHat
85 Comments
HiFive 3 Apr @ 3:45am 
I cannot find this mod in my mod folder. I am subscribed, but there is nothing named "Wanderer", or "The Wanderer", in my mod folder. I'm trying to add this mod to my personal modpack. If you are still around, do you recall what you named the file?
papa nurgle's pizza 5 Dec, 2020 @ 7:26pm 
This is a strange mod. The core gameplay is fun, but it lacks the level of polish of other popular class mods (Tenebris, Preacher, etc.)
PistolShrump 16 Nov, 2020 @ 8:17pm 
Just being picky, I love the idea of this class, pretty much you can out-run a mob to shoot while back-flipping and then if something gets close you cut it down! Wishing there were more to it, I can't say what it is that is missing. Thank you for replying!
Kujata  [author] 15 Nov, 2020 @ 3:39am 
I'm not sure why some folks are encountering major bugs or broken skills. I can't replicate this whatsoever. If you're having issues like this, have you tried only using this mod? Rearranged your mod order?
PistolShrump 14 Nov, 2020 @ 4:04am 
Will this class ever be recompiled and fixed? I love this class.
꧁Rhayvhenn Yarra꧂ 31 May, 2020 @ 8:40am 
Completely broken, if you spawn your sword swipe ability the damage stacks infinite and you 0KO everything in the whole game
๖ۣۜMadNinja 11 Dec, 2019 @ 10:35pm 
Is this compatible with the Synergies mod? 1 hand swords weren't wearable?
Misha 11 Mar, 2019 @ 10:21am 
Cool concept, would be nice with a different icon though instead of just the Outlander.
crash fan razer63 16 Sep, 2017 @ 6:01am 
do you know anyone who can add all vanilla mage skills into one mage class?
kover.balint 11 Apr, 2017 @ 7:52am 
I think the charge bar isnt clear, the engineer's bar would be a more accurate indicator of your current charge levels