Wildermyth

Wildermyth

139 ratings
Legacy Children
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Tags: Hero
File Size
Posted
Updated
54.727 KB
20 Sep, 2021 @ 1:03pm
23 Sep, 2021 @ 7:57pm
3 Change Notes ( view )

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Legacy Children

Description
Allows your heroes to have their existing legacy children as kids during a campaign, instead of generating new heroes when a kid joins the party during years of peace.

The following results are possible:

1 Parent
  • If the parent has any valid children in legacy, the game will pull one of them for the child event.
  • Legacy children in this case can be from previous campaigns' relationships.
  • If the parent has no children in legacy, a random child will be created as usual.

2 Parents
  • If this couple has previously had children together and those children are in legacy, the game will try to pull one of those children.
  • Legacy children who only have one of the two parents will not be pulled.
  • If the couple has never had children together before, a random child will be created as usual.

Known Issues
  • If a hero retires at the end of one chapter and their child joins at the end of the following chapter, then the child will be added with no "So-and-so's child joined" comic event. I believe this bug will also result in the child being a random child, and not a legacy child.
    Example: Rondo retires at the end of chapter 3. Rondo's child, Rhonda, joins at the end of chapter 4. In this case, you'll just get the "Rhonda is now a greenhorn so-and-so" level-up message with no accompanying comic.
51 Comments
psionusoid 22 Jun @ 8:39pm 
I believe that fix works. I was able to fix it a similar way, which is now released here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3506588089
AniGa 20 Mar @ 11:22am 
Can anyone confirm if The fix one comment prior works?
棍斤拷 22 Jan @ 5:45am 
I think I figured out how to fix this mod and make it work again. Question is how do I share the fixed mod with you guys?

If you want to fix it by yourself, follow steps bellow:
1. open this file
Steam\steamapps\workshop\content\763890\2607356545\assets\data\effects\kidRecruit\officialNotification.json

2. Find this sentence
{ "class": "ChangeControl", "target": "volunteer", "makeHero": true },

3. Change it into
{ "class": "ChangeControl","target": "volunteer","becomeAllyOf": "hero3","makeHero": true },
Helmotz 14 Jan @ 2:10pm 
"Tools : fixed bug where family targeting (PARENT_OF, CHILD_OF, etc) didn't work for targeting legacy heroes."

Patch 1.16.554

Does this mean anything for this mod ?
MiguelCairo 15 Dec, 2024 @ 9:42am 
miss this
AniGa 1 Oct, 2024 @ 12:51pm 
If only I knew how, I'd genuinely just make a functioning mod like this myself. Sadly, I don't... wonder if the developer will ever return and update it one day. That'd be awesome.
Specter 1 Oct, 2024 @ 10:07am 
Would love it if this mod could get an update for the current version of the game. It was such a good mod and should have been something available in the base game.

Thanks for making my adventures that much more fun.
Aki WildQueen 16 Sep, 2024 @ 9:03pm 
I really enjoyed being able to have a family tree of my children coming back to me in this game whenever I replayed it. Thank you so much for making this mod. I'm really sad that this seems to have stopped working since the new update/version came out. May we please get an update/fix for this amazing mod? Thanks again! :winter2019happyyul:
TamTroll 7 Sep, 2024 @ 7:37pm 
Polite request to update this mod to the current version of Wildermyth
Naravolian 14 Aug, 2023 @ 2:26am 
@AniGa The mod does not work as intended for the current version of Wildermyth. While the base game doesn't have this mod's specific feature, you can still recruit children as legacy heroes in towns during your campaign - after the initial recruitment comic (which will treat the legacy child as a stranger, unfortunately), the game will recognize the relationship between your legacy children and parents.