MechWarrior 5: Mercenaries

MechWarrior 5: Mercenaries

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TTRulez_AIMod2
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51.159 MB
20 Sep, 2021 @ 7:14pm
3 Feb, 2024 @ 7:23pm
75 Change Notes ( view )

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TTRulez_AIMod2

Description
9.2: Improves AI for lancemates and enemies.

Full info on: https://www.nexusmods.com/mechwarrior5mercenaries/mods/269
Popular Discussions View All (2)
9
24 Jun @ 6:28pm
Bug: AI Refuses To Attack Each Other in Arenas
Starker
1
18 Mar, 2024 @ 10:43am
Coop
LittleBigNukes
310 Comments
BOLSHEVIK 17 Jul @ 2:53am 
F7 is only there in the nexusmod version I think.
Azi_Dahaka12th 16 Jul @ 7:58pm 
im not getting the F7 at all....
BOLSHEVIK 8 Jul @ 8:53am 
This mod needs an update.
Jhonrock 12 Jun @ 2:50pm 
Oh! Forgot to mention. The F7 command is not working here with me. Not with this workshop version and neither with the Nexus version.
Jhonrock 12 Jun @ 1:38pm 
Maaaannn... What the hell is the problem with the AI, whe controling a Grasshopper? EVEN WHEN I set the sniper behavior preset and equip only long range weapons, the AI will still run like a madman towards the enemies. They are always the first to die because of this.
aristidetorchia 16 May @ 4:38pm 
A lot of strange confusion here, so some clarity, from first-hand experience:

1.the mod works, at least the nexus release. it's amazing.

2. F7 works, but will break with some hud mods and mechwarriorVR that hijack the command's menu. Even then mod will still work, only the advanced f7 commands won't.

3. infiltration does seem to work also, just it's made a bit more interesting than vanilla, based more on the actual LoS / radar detection

4. Using voice attack with this is next level fun.
Estredar 27 Apr @ 9:02pm 
From reading the comments and playing a little, is this mod broken right now or working fine? Can it also be the reason why urbanmechs can take an incredible amount of punishment (torso wisting/spreading damage logic)?

Not trying to be sarcastic or negative here, genuinely wondering!
Zeronidus 27 Apr @ 9:08am 
@Dark Thoughts
Unfortunately that happens in the base game too. It's frustrating going into a 100 difficulty arena fight and having things blast your arm off before you get to move. Blame the devs for these mods even existing.
Dark Thoughts 24 Apr @ 6:46am 
This breaks infiltration missions really badly. Enemy mechs can detect, follow & shoot at you without you actually being detected. Of course if you shoot back it's immediate detection + alarm. Makes most of the infiltration missions straight up impossible, especially when they all just sit on the pickup targets, or they even already walk up to you when you wait in the waiting zone at mission start.
Naylind 17 Apr @ 5:15pm 
Lol just get to the nexus page and for the order you need an add-on.