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sounds sweet, looking forward for this
- 3 new attack moves for each different weapon type. (Alternate, Heavy, and Special attacks. - Some may be the same among similar weapon types.)
- Dash move(s).
- Room for expanding upon the combat move options in the future.
- Combat moves are added via a combat skill menu and a slot in/out system. (Attack types and Dash.)
- Customizable keybinds.
Overall, my plan is to make the weapons have multiple types of attacks with the ability to choose different options to swap in. Plus offer a new Dash ability for movement purposes in combat.
Types of attacks: Alternate, Heavy, and Special.