Stellaris

Stellaris

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Megastructure: Resurrection Device
   
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25 Sep, 2021 @ 10:17am
1 Apr, 2023 @ 12:35pm
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Megastructure: Resurrection Device

Description
Megastructure: Resurrection Device

Adds a new megastructure to the game, the Resurrection Device. Once completed, the Resurrection Device restores to life leaders who die, preserving their skills and knowledge for your empire.

The Resurrection Device is a four stage megastructure that adds pop growth speed and leader lifespan with its advanced biological sciences. To build it you'll need to research the relevant technology, unlocked after Mega Engineering.

The process of death and rebirth can be traumatic however, and rarely leaders can experience side effects from their resurrection.


Who can build the Resurrection Device?
The technology can be researched by any non-machine empire.

Does this always bring leaders back?
Sometimes leaders are lost forever and can't be returned. This included leaders who may die as part of the Horizon Signal event chain, and some archaeological dig sites. Leaders who die while still in their first month of service will not come back.

How do I get rid of leaders I don't want?
Leaders who are fired instead of dying will not be returned to life.
Popular Discussions View All (2)
5
1 Oct, 2021 @ 1:56am
Bug Reports
BrettlesSr
3
22 Mar, 2022 @ 3:41pm
Suggestions
BrettlesSr
35 Comments
JunoMe 7 Oct, 2023 @ 2:57pm 
tested it, the mod still works fine, thats sick!
JunoMe 7 Oct, 2023 @ 2:54pm 
actually, the mod dose not crash adn the device can still be built, im testing rn if it still works
JunoMe 7 Oct, 2023 @ 2:30pm 
Please update, this is such a great concept :V reminds me a lot of the Spatii cloning system!
BrettlesSr  [author] 10 May, 2023 @ 9:28am 
Probably not - it'll get updated eventually but they keep bringing out new patches and DLCs! :D
Goobs 9 May, 2023 @ 6:17pm 
Gonna assume this isn't working with the new 3.8 mechanics?
explodoboy 7 Apr, 2023 @ 5:16pm 
Alright, thank you! I'll make sure to credit the both of you for the code!
BrettlesSr  [author] 7 Apr, 2023 @ 4:05pm 
Hey, yeah I’m very happy for you to build on my code. If you look in the code you’ll notice the code I actually use to duplicate leaders for resurrection is itself the work of another modder, walshicus#7684, so they deserve credit too!
explodoboy 6 Apr, 2023 @ 8:08pm 
Hello! I'm a fellow mod developer looking for code to make a trait that makes Leaders completely immortal. I'd like permission to use your code to help me develop said trait.

I will, of course, credit you if you give me permission to use your code as the basis for my own goal.
BrettlesSr  [author] 11 Mar, 2023 @ 10:01am 
There's no cost to each resurrection, although the megastructure itself has monthly food cost that reaches 125 once its reached it's final upgrade.

As for side effects, I'll put them in spoilers in case people want to discover them by themselves:

Each time a leader resurrects, there is a 90% chance nothing further happens.
There is a 4% chance they will become Reckless, which reduces their lifespan.
There is a 4% chance they will elect to retire (0% if gestalt). Authoritarian empires can simply decline their request to resign their post.
There is a 2% chance they will become erratic, and be randomly assigned any of substance abuser, stubborn and arrested development.
Reianor 9 Mar, 2023 @ 4:57am 
Excellent!

That feeling, when the idea is so good and feels so "right" that you don't understand why you never though of that yourself before. (I mean feels right as a part of the game obviously, not actually looking forward to that kind of tech being anywhere near reality.)

What are the side effects and what are the chances of them happening?
Is there any kind of cost per resurrection?