Conquest of Elysium 5

Conquest of Elysium 5

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Lords of the Desert - An Overhaul for Scourge Lord and High Priestess
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1.942 MB
27 Sep, 2021 @ 2:10am
29 Sep, 2021 @ 5:58am
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Lords of the Desert - An Overhaul for Scourge Lord and High Priestess

Description
Summary
Well, this is it. The last vanilla class pack. I honestly never expected I'd be here when I decided to shore up the blatant shortcomings of the Dwarf Queen a month ago, but here we are.

While perhaps a bit light on content once again, the improvements made to the Scourge Lord and High Priestess should drastically improve the playability of both classes (not that Scourge Lord was all that weak, just prone to economic suicide). I will try to compile all of the various classes into a single mod prior to the end of the month, but new content and proper balancing passes will take more time.

Feature List
Priestess
  • A much expanded set of rituals that address several of the class's shortcomings, as well as the standard suite.
  • Priestess now also makes use of the dark blessing system introduced in CoE5.
  • Various improvements to existing units, as well as a few new units.
Scourge Lord
  • Several new rituals allow the Scourge Lord to get stronger as the desolate expanses of desert grow, rather than weaker.
  • Scourge Lord can actually make Pyramids of Power now.
  • ANTS. The world shall welcome their new insect overlords.

Soon™
This is the last vanilla class pack. Any additional content this gets will be in the mod compilation only.

Compatibility

No compatibility issues should exist.

Suspected/Known Issues

Oases may or may not eventually be destroyed by Scourge Lord's life force draining tiles.

Credits

All sprites are the product of Emperor Herb, made at the behest of the depths of my madness.

Shameless Plug

I'm currently in the process of making overhauls for every single faction in CoE 5 and I plan to eventually port over the Warhammer Fantasy Battles mods for Dominions 4-5 over to CoE as new classes (a sizeable undertaking, only barely in the planning stages).

If you enjoy this mod, make sure to

It improves mod visibilityn™
Popular Discussions View All (1)
9
24 May, 2022 @ 10:11am
→→→ Suggestion Box/Balance Complaints Box ←←←
Commisar Jon Fuklaw
56 Comments
Onion_Blast 11 Dec, 2022 @ 12:58am 
I noticed the fire ant warriors have -100 shock resistance and the queen has 100. Dunno if thats just what the text says or if it actually is supposed to be -100
Commisar Jon Fuklaw  [author] 13 Apr, 2022 @ 10:36am 
As intended.
Snoozer000 13 Apr, 2022 @ 6:16am 
the ants you added dont have desert move. They are pretty slow. They also dont roam like scourge ants.
Commisar Jon Fuklaw  [author] 2 Oct, 2021 @ 7:55am 
What Justice said.
Justice 2 Oct, 2021 @ 6:21am 
The Bakemono are in the Baron's pack, it's called East and West.
Evilfriend 2 Oct, 2021 @ 4:15am 
Are you planning to make an update for the Bakemono, or am I being blind and are they in an existing pack?

Either way, love your mods, thanks for the effort
[KWSN] fear the beard |_CM_| 29 Sep, 2021 @ 4:20pm 
yes, I remembered that but they are highly expensive and thus very rare. I'm thinking more as something to replace the common assassins.
Commisar Jon Fuklaw  [author] 29 Sep, 2021 @ 12:40pm 
Master Hashishin are exactly that.
[KWSN] fear the beard |_CM_| 29 Sep, 2021 @ 12:30pm 
One suggestion for the ba'alite faction I have is to give them their own assassins with the dark blessing trait.
Commisar Jon Fuklaw  [author] 29 Sep, 2021 @ 5:54am 
I added big, angry ants just to spite you, Oya. :P
Okay, not you specifically, but everyone who has been hating on ants for the past month.