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1.) That's so smart.
2.) I love you.
2: Looking at the ladders again, i do agree with your criticism and i will change that along with some of the waypoints, however i am gonna be busy in this and the following week so i currently don't have the patience or motivation to make the changes and then do rounds of testing to see if it didn't make the bots worse.
Eight "ticks" above floor/hatch/platform, not four. Of course, four doesn't let you climb high enough.
PS: Those large empty hallways could do well with glass window backgrounds. Would add a lot of atmosphere to otherwise boring rooms while not cluttering it in case people want to put things there.
I care more about points one and two. Hard to find enough people to man a ship this large without three, however.
Some points of improvement:
First, I felt the way the sub rises or sinks felt lopsided/unusual, so I looked into the ballasts and while the optimal neutral ballast level is at a great 0.5044, the navigation terminal has the neutral ballast level at 0.5733. Was this intentional?