Crusader Kings III

Crusader Kings III

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MINES
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3 Oct, 2021 @ 9:08am
28 Jun, 2024 @ 10:03am
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MINES

Description
This Mod adds more gold and silver mines to the map. The mines have the same values like the gold mines in Mali and the silver mine in Schwaz (Tyrol). Balancing wise all silver and gold mines can produce the same amount. The player decides how far he develop the mines. The Mines count as special buidings.

Following Mines are added:

Europe:

Silver:
- Novo Brdo [Kingdom Serbia]
- Zvecan [Kingdom Serbia]
- Brskovo [Kingdom Serbia]
- Srebrenica [Kingdom Croatia]
- Kratovo [Kingdom Bulgaria]
- Kutlovitsa [Kingdom Bulgaria]
- Stribro [Kingdom Bohemia]
- Jihlava [Kingdom Bohemia]
- Vysehrad [Kingdom Bohemia]
- Freiberg (wrongly written Freisberg ingame) [Kingdom East Francia]
- Sankt Veit [Kingdom Bavaria]
- Trento [Kingdom Italy]
- Piombino [Kingdom Italy]
- Rossano [Kingdom Sicily]
- Chiusi [Kingdom Italy]
- Annan [Kingdom Scotland]
- Roscrea [Kingdom Ireland]
- Locse/Spis [Kingdom Hungary]
- Radna [Kingdom Hungary]
- Mertola [Kingdom Badajoz]
- Melle [Kingdom Aquitaine]
- Madrid [Kingdom Andalusia] (moved from Toledo with 1.6 because Toledo got a special building)

Gold:
- Olomouc [Kingdom Bohemia]
- Abrudbanya [Kingdom Hungary]
- Abauj [Kingdom Hungary]
- Selmecbanya [Kingdom Hungary]
- Frankenstein/Zabkowice [Kingdom Poland]


Asia:

Silver:
- Rayy [Kingdom Persia]
- Madinat Sulaym [Kingdom Arabia]
- Jabal-al-Fiddah [Kingdom Khorasan]
- Tus [Kingdom Khorasan]
- Akhsikath [Kingdom Transoxiana]
- Ascht [Kingdom Transoxiana]
- Wakhan [Kingdom Transoxiana]
- Panjikand [Kingdom Transoxiana]
- Panjhir [Kingdom Kabulistan]
- Jarbaya [Kingdom Kabulistan]
- Shelji [Kingdom Syr_Darya]
- Sinoria [Kingdom Pontus]

Gold:
- Yamama [Kingdom Arabia]
- Sanaa [Kingdom Yemen]
- Wadi Amur [Kingdom Blemmyia]
- Zaranj [Kingdom Makran]
- Gardman [Kingdom Armenia]


Africa:

Silver:
- Aqqa [Kingdom Maghreb]
- Meknes [Kingdom Maghreb]
- Sirwan [Kingdom Maghreb]
- Tudgha [Kingdom Maghreb]
- Tala [Kingdom Africa]

Gold
- Kirikongo [Kingdom Kong]
36 Comments
Po_Polsku 9 May @ 10:03am 
sorry for my bad english :)
Po_Polsku 9 May @ 10:02am 
you named one of bohemian mines "stribro" i think it should be named "Stribna skalice" because it's city where was silver mined (unless you meant another place i don't know)
Ġedryht of Wōden 1 May @ 10:33am 
If you are capable of creating a custom type of mine, how about tin mines across Britain & Amber across the North Sea? There is already something like that in England, close to Southern Wales. This was the biggest and most historic concentration of tin in the world, so they could be inferior versions of that.
If you really want to go out fill the world with unique economies, I'd suggest;
Hunting buildings in Siberia that increase the chance of spotting animals
Special buildings for steppe horse breeding
Silk trading hubs across Turan, Persia & India
Special farm buildings across Egypt & Mesopatamia
Copper mines across the Tibetan Pateu, Persian mountains, Afghanistan & Indus Valley.
Fish centers on Spanish coastline, Western France, Scottish lakes & Scandinavia
This'd add competition for territory within certain regions, aswell adding stability to much of the AI's economy.
fang3412 27 Jul, 2024 @ 5:08pm 
Do you have any interest in doing a version for the asia expansion mod? sangnong, sado, hishikari, geumwang, ningbo etc?
Lucky64  [author] 28 Jun, 2024 @ 10:10am 
@IBRoGood Thanks to bringing this to my attention, i added it as well.
Lucky64  [author] 28 Jun, 2024 @ 10:08am 
@kmfrog updated, by the way: this mod is relativ patch proof so don't worry it still should work even if outdated
kmfrog 26 May, 2024 @ 7:51am 
will this be getting a update?
scottytsr 25 Dec, 2023 @ 8:25am 
I tried to add them btw, the building slot shows up but "there is no building available for this slot" the text I added was identical to yours but i still screwed something up
scottytsr 25 Dec, 2023 @ 7:57am 
is there a chance to add more types of mines? Like copper, tin and such? I would try myself, but I am horrendous at programming/modding
IBRoGood 17 Dec, 2023 @ 8:51am 
@Lucky64, The tours and tournaments update gave all vanilla mines siege weapon progress improvements, if you've got the time i would be thankfull if you could add those changes to the new mines added by this mod.
Either way i thank you for creating and posting this mod to the workshop.