Cities: Skylines

Cities: Skylines

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Back-and-Forth 2 Module [PO]
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3 Oct, 2021 @ 12:00pm
5 Oct, 2021 @ 7:00am
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Back-and-Forth 2 Module [PO]

Description
ANNOUNCEMENT

Actually, this PO module is not a successful item. But hey guys I have a gift for you : I will release a new module, called "Motion Module [PO]", in this month(2023.07). The new module uses a keyframe list to achieve multi-segment motion and it is easier for players to use than BAF2. It includes line/arc/circle motion and rotation. Just wait for it!




Back-and-Forth 2 Module for Procedural Objects

Made by 98ColdDew
Compatible with Procedural Objects version 1.7 and above
Other PO modules : Modules for Procedural Objects

If you like this workshop item, please upvote !



2021.10.05
  • Add translation : fr (Français) / es (Español)
2021.10.04
  • First public release
  • Add translation : en (English) / zh (简体中文)



Adds the ability to animate PO objects back-and-forth (both position and rotation) between 2 points of your choice or achieve multi-segment motion.

How to use
>>> (EN) How to use【Back-and-Forth 2 Module [PO]】
I know the guide above may be difficult to understand, you can just use this module as "BAF module + rotation control'. This module's method to achieve multi-segment motion (calculate and set delay time) is troublesome now, but this is an attempt to future. I will learn how to create a list of key frame (like "Cinematic Camera Extended" mod) and control them by only one module.

Credit
Thanks Simon Ryr for creating the Procedural Objects mod and providing documentation for PO modules .[proceduralobjects.shoutwiki.com]

Thanks RyanCat for providing the GIF below:

25 Comments
StayHungryStayFoolish 9 Jun, 2023 @ 7:27am 
@steam_hl0 Open any PO and you will find this in the list of Modules.
steam_hl0 9 Jun, 2023 @ 7:26am 
How can I find it in game ?
Tommy Cipote 19 Apr, 2023 @ 12:18pm 
@StayHungryStayFoolish someone can tell me if is working?
StayHungryStayFoolish 21 Mar, 2023 @ 8:21am 
@IronBee I did not see a confirmation about this PO module becoming broken.
IronBee 21 Mar, 2023 @ 8:18am 
:steamthumbsdown: Faulty mod after the CS updates and new DLCs stollte not be subscribed.
Francis • LUL 25 Jan, 2023 @ 1:36am 
made with traffic simulation.
https://youtu.be/Gb-kvS-mFVE
mfrizz20 2 Mar, 2022 @ 9:57am 
Okay so I like many have no Idea what's going on in the guide. But if I'm understanding right, you could use this to make a rail yard or port that looks like it's actually working, instead of just plopping down static props, is that accurate?
Cat 5 Jan, 2022 @ 4:20pm 
@StayHungryStayFoolish Sorry I miss your comment. The module from Simon is easy to use, this one however is rocket science.
StayHungryStayFoolish 20 Nov, 2021 @ 11:56am 
@Cat you need to watch this youtube video: https://www.youtube.com/watch?v=YAMKZUChlv8
Cat 20 Nov, 2021 @ 11:27am 
I think it's fair to assess that 99¨% people are fascinated by the possibilities offered by this mod but can't understand more than three lines in the user guide. I tried to use it anyhow but the multi segment loop won't come easy, at all. Please god creator, explain like we are 5!