Total War: THREE KINGDOMS

Total War: THREE KINGDOMS

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Armies Consume Reserves - Reserves now Matters
   
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Tags: mod, graphical
File Size
Posted
Updated
648.170 KB
5 Oct, 2021 @ 6:52am
28 Feb, 2022 @ 6:10am
5 Change Notes ( view )

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Armies Consume Reserves - Reserves now Matters

Description
What is This Mod all about?
I made armies to consume reserves from the local region.

Reserves now acts as finite supply storage for local armies, the more armies in the local commadery, the more reserves are consumed.

Armies now has constant 1 food upkeep, a constant 4 reserve upkeep, and a constant -2k Population from conscription to the local friendly region. The reasoning behind these are: armies need food for supplies, and armies recruit and replenished from the local population

Foreign Armies in own lands also consumes from the local reserves

Seasons and Fertility now contribute to the production and consumption of reserves.

Reserves now gives bonus or penalty to ammunition.

This mod is for Very Hard Difficulty and works for the AI too.

Fertility especially during Harvest now gives more reserves, High Fertility and Harvest now give a constant passive food production, Granary building now produce a lot of reserve, Higher settlement level now has reserve penalty.

Every faction has now receive a buff that adds a lot of reserves for the first 5 turns when you start a game to prevent early rebellions and famine especially for the AI,

Compatibility

Compatible with Everything
Save Compatible

Check me out on YouTube As I make Three Kingdoms and other Total war related videos.
Total Warlord Channel on YouTube:
https://www.youtube.com/c/TotalWarlord1


我组建军队来消耗当地的储备。

储备现在作为当地军队的有限补给储备,当地军队越多,消耗的储备就越多。

军队现在有恒定的 1 食物维持费,恒定的 4 储备维持费,以及从征兵到当地友好地区的恒定 -2k 人口。这背后的原因是:军队需要食物来补给,军队从当地人口中招募和补充

在自己土地上的外国军队也消耗当地储备

季节和生育力现在有助于储备的生产和消耗。

储备现在给予弹药奖励或惩罚。

兼容一切

在我制作《三个王国》和其他全面战争相关视频时,请在 YouTube 上查看我。

https://www.youtube.com/c/TotalWarlord1
30 Comments
Emptyheart 8 Jun, 2023 @ 3:53pm 
Everything looks great but I'm wondering if it's possible to solve: 1) 0 population in some cases and you can still recruit; 2) constant population consumption regardless how many soldiers I recruit. And that'll be great if battle in the territory will cause population decrease to a large extent, people are killed, starved, or run away from war
孺子帝 10 Jan, 2023 @ 5:58am 
Thank you. Your mod is excellent:steamthumbsup:
787040851 20 May, 2022 @ 3:00am 
狠狠的限制了军政mod的袁绍势力,——爆兵伯长太疯狂了,几乎都免费
尼麻糬 6 Mar, 2022 @ 8:54pm 
謝謝作者,希望能夠持續更新,讓這mod更接近現實,我認為這類的模組有很強大的潛力
Total Warlord  [author] 28 Feb, 2022 @ 6:12am 
Every faction has now receive a buff that adds a lot of reserves for the first 5 turns when you start a game to prevent early rebellions and famine especially for the AI,
LooseTongue 18 Jan, 2022 @ 11:25pm 
It's kinda immersion breaking how I can muster a much larger armies when I'm in a allied territory without having a single settlement. But when I have a settlement, I can't even muster a force that can take down a single looter army.
LooseTongue 18 Jan, 2022 @ 11:07pm 
This mod doesn't seem to work currently for me. Once your reserves are gone, it's basically game over. Looters and yellow turban have huge advantages because they use supplies differently than others, which means they'll always have superior forces. Because of this system, having a decent sized forces to expand is extremely difficult, especially if you downloaded his other mods such as banditry mechanic. I think having armies not consume or reduce consumption when in garrisoned might fix this problem. This also changed a lot of initial starting difficulties, if you have only a single settlement with low fertility in 182 starting date, you're basically f**ked. With only a couple of turns there is looters everywhere. I use this mod when playing 182 start date, I might have better experience when I play other starting dates. Overall, I think this system is pretty cool but it needs some fixing, as ai seemed to have no idea how to deal with supplies.
划水的卡C 5 Dec, 2021 @ 1:47am 
也是我一直以来想要的MOD:steamhappy:
yang 3 Dec, 2021 @ 7:41am 
对AI适用吗
작은 복숭아 1 Dec, 2021 @ 7:45am 
The MOD you made is very bad, my computer can’t run the game normally, it’s a very bad experience, I suggest you take this MOD off the shelf:steamthumbsdown: