RimWorld

RimWorld

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Encounter Baby Animals
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Mod, 1.3, 1.4, 1.5, 1.6
File Size
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Updated
650.293 KB
7 Oct, 2021 @ 3:28am
26 Jul @ 6:38am
19 Change Notes ( view )

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Encounter Baby Animals

In 1 collection by Yoann
Yoann's modlist
232 items
Description
Description
This mod allows animals to spawn as babies or juveniles (in the wild, as a manhunter, during a quest, at a trader...), they will no longer only spawn as adults.
It's uncommon to encounter them, but it does happen (most often when life expectancy is short).

Be careful, hunting can become much more difficult due to the presence of cute babies!

Supported mods
Mods are now automatically patched using XML Extensions.

Animals are patched if they follow vanilla structure @ParentName="AnimalThingBase" with a node <lifeExpectancy>, and no custom node <ageGenerationCurve>; Insects are excluded as they have @ParentName="BaseInsect".

If you find an animal who should absolutely never spawn as baby or juvenile, you can report it with animal name and mod link.

Here is the old mod support without XML Extensions:
As they are patched manually by XML, mod support will be slow.

Mods supported:
_Vanilla Animals Expanded (13 mods, from 20/10/2021).
_Alpha Animals (66 animals patched (others are insects of Black Hive, mechanoids, dryads or can't reproduce), from 20/10/2021).
_ReGrowth Remastered: Extinct Animals (from 18/06/2022).
_Gulden Mod (not the Gulden Rune Bear, from 18/06/2022)
_Erin's Final Fantasy Animals (from 10/11/2022)
_ReGrowth: Extinct Animals (from 10/11/2022)
_Vanilla Animals Expanded (from 10/11/2022)
_Vanilla Animals Expanded — Endangered (from 10/11/2022)
_Vanilla Animals Expanded — Caves (from 10/11/2022)
_Vanilla Factions Expanded - Vikings (from 10/11/2022)




Take a look at my others mods, in particular the last update of Some more jobs

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Popular Discussions View All (2)
1
12 hours ago
Faster Patch Loop
Imranfish
9
18 Apr, 2023 @ 11:50pm
Mod support
Fargotroniac
62 Comments
It would be cute if you could find abandoned/orphaned baby animals and rescue them. And since they're babies they're easier to tame, like in real life.
llunak 20 Jul @ 8:16am 
This appears to work fine in 1.6. No surprise, since it's XML-only.
Yoann  [author] 19 Jul @ 10:42am 
There is an issue with 1.6, or only tag need to be updated?
frodeobaggins 19 Jul @ 10:01am 
any word on updating this mod? :(
Head 20 May @ 8:38am 
Great mod!
Nishe 17 Feb @ 1:48am 
A baby devourer that can only consume your small animals would be hilarious.
TheBronzeWarrior 9 Aug, 2024 @ 3:04pm 
imagine baby nociosphere or baby gorehulk
Cantaloupe The Clown 15 Jun, 2024 @ 9:47am 
seeing baby sightstealers and revenants would be funny tbh
Yoann  [author] 13 Apr, 2024 @ 2:08am 
No update planned before long time (I'm not active on Rimworld, with few free time).
But it should probably still work with 1.5, tag version issue, and maybe bad interaction with Anomaly (if any new monster is considered "animal" in game files, it will can spawn baby also)
thorman123456789 12 Apr, 2024 @ 6:45pm 
1.5?