Space Engineers

Space Engineers

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Mobile Combat Mining Base
   
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Type: World
File Size
Posted
Updated
840.946 KB
21 May, 2014 @ 3:18pm
26 May, 2014 @ 10:06pm
6 Change Notes ( view )

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Mobile Combat Mining Base

Description
UPDATE: This base now has a Gravity Drive!

TO IMPROVE PERFORMANCE: Turn off all interior/exterior lights, turn off spotlights, turn off refinery connectors (the ore water falls), and turn off the turrets.

This should help you with both rendering and update lag.

I'm always looking for feedback. Please leave a comment, and rate this Thumbs Up if you like it!

This base is designed to provide a strong combat presence while conducting mining operations in contested space. It is able to fly, allowing it to move from mining site to mining site. The ships included in this package are designed to defend the base, and contribute to the base's mining efforts.

All of the working features are accessed through the control panel. Look for the groups to operate their related systems. Every moving part has a corresponding group of locking landing gear, so be sure to unlock those before you start! They are grouped all together, and in individual groups for each system.

Questions? Please leave a comment!

INCLUDES:

1 x Mobile Combat Mining Base
1 x Combat Refining Ship (Intrepid Prime)
2 x Combat Miners (Compact Mk3)
3 x Dual Pilot Heavy Fighters (Scrapper Mk1)
3 x Vipers
1 x Starter Ship (to crush!)

FEATURES:

This base is completely mobile
Fully connected conveyor system
Vertical Gravity Shafts (don't fly up the shafts, turn your jetpack off and walk!)
Collection Bay with working piston door
Triple entrance Hangar Bay with working hangar doors
Personal Elevator Hangars for your favourite ships
Dock for the Intrepid Prime
Refinery Deck
Engineering Deck
Command deck with Bridge
Ship Crusher (for recycling all those starter ships that build up)
Working Mega Turret!
81 Comments
Glitchwire 28 Apr @ 2:44pm 
Hey, the file's currently corrupted, could you fix that?
PharmacyLove  [author] 22 Feb, 2015 @ 9:22am 
I am currently working on a modular base setup for survival where I have a very compact small ship printer/deconstructor in one, with full production and refining capabilities that connects the Ultima and a Large ship miner that I have designed. Once connected they can all fly away together and move to new locations.

It's nothing like this fortress, but it applies my new ideas in a lag-friendly package, acceptable for survival (providing you with a way to move all of your assets at once. Again, postings to come once things are finished.
micmou 20 Feb, 2015 @ 9:05pm 
maybe you should remake parts off it to bring it up to awesomeness with other builds of yours an hopefully usability would be nice to see this in exploration mode
PharmacyLove  [author] 6 Aug, 2014 @ 5:09pm 
Oh, you meant to convert it to reduce lag. Yeah, it's unavoidable. It used to be ok, but one of the patches made it work. The best you can do is to turn off the ore waterfall in the refinery area, and turn off the interior lights and spot lights.
Fantasy System 6 Aug, 2014 @ 12:39pm 
i allredy did still laggy :(
PharmacyLove  [author] 6 Aug, 2014 @ 12:22pm 
Yep, it is pretty laggy. Nothing i can do about that with the game in it's current state. If you want to make it into a station, Just convert the main structure in SEToolbox :)
Fantasy System 6 Aug, 2014 @ 11:12am 
and also can you make a version thats a station
Fantasy System 6 Aug, 2014 @ 11:12am 
no offence but its laggy as shit
PharmacyLove  [author] 6 Aug, 2014 @ 9:55am 
Teachnically it's a large ship, allowing it to move
Fantasy System 6 Aug, 2014 @ 6:00am 
is it a station or large ship?