Arma 3
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Animated Recoil coefficient changer
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Data Type: Mod
Mod Type: Animation, Mechanics
File Size
Posted
Updated
15.599 MB
9 Oct, 2021 @ 1:25am
3 Aug @ 2:32pm
42 Change Notes ( view )

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Animated Recoil coefficient changer

Description
The mod changes the behavior of weapons. Now it feels alive in your hands, the cardboard effect disappears.

The mod contains:
  • Animated weapon recoil.
  • Animated entry into aiming mode.
  • Animated change of fire modes.
  • Adjust recoil coefficient.
  • Adjustment of recoil behavior during automatic fire.
  • Adjust AI accuracy.

In the mod settings you can find many parameters, including the influence of the degree of animation during recoil, or the cumulative effect of recoil during automatic fire.
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Мод изменяет поведение оружия. Теперь оно ощущается живым в руках, пропадает картонный эффект.

В моде присутствуют:
  • Анимированная отдача оружия.
  • Анимированный вход в режим прицеливания.
  • Анимированная смена режимов огня.
  • Настройка коэффициента отдачи.
  • Настройка поведения отдачи во время автоматического огня.
  • Настройка точности ИИ.

В настройках мода можно найти много параметров, в том числе влияние степени анимации при отдаче, или накопительный эффект отдачи при автоматическом огне.
Popular Discussions View All (3)
16
11 Apr @ 1:24pm
Compiling optimisation of your code.
Nullified
103
27 Apr @ 12:04pm
Bug reports
Cucumber
3
24 Jun @ 1:19am
Presets of settings.
0-0
775 Comments
0-0  [author] 16 hours ago 
@Georg Ravioli

Do you understand that for this I need to do 220 animations again?)))))
No)

The easiest way for you is to leave only the animations of movements. Or in the stances themselves, bring the position of the weapons to vanilla.
Georg Ravioli 18 hours ago 
Hi, could I bother/hire you to make a version of this mod that fits with simc_animu_44 character animations?

When you use ARCC with it, the firing animation has a large reset movement after each shot, making follow up shots extremely difficult. Pistols are fine, just rifles.

https://www.youtube.com/watch?v=W9-_bSyKV_4

I have access to the sources for the animu_44 mod, including the rtm files and blender files.
0-0  [author] 21 Aug @ 10:23am 
ichig

Да, потому что тут много анимаций и длинный конфиг, увы)
ichig 21 Aug @ 9:52am 
просто загружаю итак 24 мода, а ставлю этот и полторы минуты загружается
0-0  [author] 21 Aug @ 8:46am 
ichig

Исправить можно. Поставить более быстрый ССД и поднять оперативную память по частотам.
ichig 21 Aug @ 7:16am 
мод ОЧЕНЬ крутой, но с ним сервер очень долго запускается. если можно было бы исправить - было бы огонь
0-0  [author] 9 Aug @ 11:48pm 
Christian

Then shoot only with a bipod)))
Christian 9 Aug @ 7:02pm 
having a problem, and its only me, when i shoot my gun kicks like a .50 cal, no matter what gun
0-0  [author] 8 Aug @ 8:15pm 
taurendil

Each weapon has a recoil parameter in its config.
This mod changes it through coefficients. That is, the basic recoil is always present in the calculations.

And so, take the settings from the description) They are closer to the real recoil) Because the basic settings are needed only so that the player immediately feels the difference)))
taurendil 8 Aug @ 12:26pm 
I love this mod, definitely a must.

Does this mod take into account the power of the cartridge? It feels like the recoil is ok for a FAL, but it feels too much for a P90, for example.

Maybe I'm missing something.