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Magicka
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1.112 MB
17 Oct, 2021 @ 6:44am
20 Aug, 2023 @ 6:39am
17 Change Notes ( view )

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Magicka

Description
This mod reproduces part of Magicka
When Staff in hand, left click to call out the panel for adding the orb, move the mouse to the corresponding direction, then release the left click or right click to add orb. Arcane+water synthesize poison orb, fire+water synthesize steam orb, and cold+water synthesize ice orb.

When you have orbs, right click to shoot, or press “E” to cast imbue or self casting or Magicka
The general effect of orb combination is as follows:

Right click shooting:
Ice orb: shoot ice shard;
life orb, arcane orb: emit laser
earth orb: shoot stone
other orb will emit spray or direct lightning strikes

shield orb alone has no effect

E :
When the combination of orbs meets the combination required by a specific Magicka, there will be a text prompt, press E will cast corresponding Magicka.

If there is a shield orb in the combination, the player will be given resistance according to other elements in the combination . If cast the shield orb alone, will give a small shield.

Resistance will disappear after a period of time. Before it disappears, you can't cast other resistance spells to cover the previous.

When your combination is neither Magicka nor have a shield orb, it will be imbue, provide you a buff, all your other attacks (wand attacks) gain effects.
Water orb will damp your enemy and reduce their resistance of electricity
Life orb will let your attack heal the enemy (if you can hit yourself, you can also heal yourself)
Electricity, fire, cold, ice, arcane art and poison orb make your attack with corresponding damage and special effects

Steam will speed up your projectiles.

Earth will give you a one-time buff to make your next attack explode (in Magicka, earth's imbue will make you generate an AoE effect in your next melee attack, so it's done like this. I feel that it's not very good, and it may be changed in the future)


Secondary attack:

This casting method is a new casting method. It uses the "secondary attack" key to cast.

"Secondary attack" has no default binding key, so this key should be bound in setting, in the original menu. It is recommended to bind to Q

With shield orb:

Earth Shield: creates a circle of solid stones around to resist attacks. It will disappear after a period of time. The increase of the number of orbs only affects the duration time of it.

Ice shield: creates a large circle of ice around you. It won't disappear by itself. An increase in the number of orbs will increase the volume of ice.

Other orbs with shield: the same as direct shooting, it will shoot mine spells, but it will be cast in a circle to the character, and the total number will increase.



Without shield orb, cast earth orb will cause an earthquake, can only deal damage to creatures on the ground, and has a short stun effect.
Casting other element Aoe is simply a element burst, damage the creatures around you. When you have an arcane orb in combine, Aoe will be a magic circle, which deal higher damage, but it will not have knockback, and has a smaller range.
https://steamuserimages-a.akamaihd.net/ugc/1843659358016858986/D750000F122F426DB12FEAD6F91CA098BEA14D94/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false/img]
Popular Discussions View All (3)
32
13 Jul, 2022 @ 10:15pm
Bugs + Suggestions
McWizard
7
13 Jul, 2024 @ 1:11am
Bug reporting and description
Kishin
1
13 May, 2023 @ 11:09am
How do you bind the Secondary attack?
Chancesoul
124 Comments
Sub to coolmen4302 29 May @ 3:57pm 
Also, please display the cooldown of the earthquake ability? As of now it seems like it lasts forever..? And I don't know when it isn't on cooldown, maybe put it in chat when attempting to use it, or place it on the tooltip when you have 5 earth magicka's.. thingy..
Sub to coolmen4302 29 May @ 3:54pm 
Also also, can you create a combo of blood? That being life+water?
Sub to coolmen4302 29 May @ 3:53pm 
HEY DEV! Can you please turn the arcane thingy into a sort of plasma ray? :p I really wish it were more useful..
Valqen 30 Jan @ 10:32am 
@Espiovvv Arcane Arcane Water lighting Life should do it. You can get opposites into your cast by making a compound element then undoing the compound.
Espiovvv 13 Jul, 2024 @ 1:12am 
@Gu11ib1e
It's just a damage buff.
Gu11ib1e 5 Jul, 2024 @ 10:55am 
Can somebody PLEASE explain what the Arcane buff does? I pull up 5 arcane/red orbs, press e, it gives me a buff, an i have no idea what it does. If it's just some kind of damage buff, might I suggest that you make it kind of like Berserkium, so it makes AOE's bigger?
nidelak 4 Jul, 2024 @ 12:02pm 
wait whaaaat. Brooooo you combined two of my favorite games into one. Thank you!! :heart_me:
v1r 25 Jun, 2024 @ 3:08pm 
ооочень крутой мод, открыл ноиту заново
Sigismund 1 Jun, 2024 @ 7:33pm 
I really think we need something to destroy terrain, because I've discovered about only 2 ways to do it with this mod. A: use earthquake and run a 50/50 of dying, or B: use rock to make your next cast explosive, then use an ice shard to create a small explosion to dig out small amounts.

Perhaps you could make the poison element more of an acid? Or make the arcane a digging-like laser?
Awawa 1 Jun, 2024 @ 7:28am 
You made good thing I love this