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But what the values ought to be is a difficult question. The vanilla monuments appear to have arbitrary and kinda nonsensical values, as shown in the below table.
Bonus : +2.8%
Range : 145m
Height : 19.21m
Volume : 747.29m³
Bonus ÷ Range : 0.019%
Bonus ÷ Height : 0.1458%
Bonus ÷ Volume : 0.0037%
Small Soviet Emblem
Bonus : +2.2%
Range : 65m
Height : 10.80m
Volume : 167.71m³
Bonus ÷ Range : 0.033%
Bonus ÷ Height : 0.2037%
Bonus ÷ Volume : 0.0131%
Hammer and Sickle Monument
Bonus : +2.6%
Range : 150m
Height : 24.85m
Volume : 914.74m³
Bonus ÷ Range : 0.017%
Bonus ÷ Height : 0.1046%
Bonus ÷ Volume : 0.0028%
Red Star Monument
Bonus : +5.2%
Range : 415m
Height : 30.23m
Volume : 758.80m³
Bonus ÷ Range : 0.012%
Bonus ÷ Height : 0.1720%
Bonus ÷ Volume : 0.0068%
Big Lenin Statue
Bonus : +4.5%
Range : 90m
Height : 24.20m
Volume : 313.23m³
Bonus ÷ Range : 0.05%
Bonus ÷ Height : 0.1859%
Bonus ÷ Volume : 0.0143%
Small Lenin Statue
Bonus : +2.4%
Range : 70m
Height : 13.41m
Volume : 75.11m³
Bonus ÷ Range : 0.03%
Bonus ÷ Height : 0.1790%
Bonus ÷ Volume : 0.0319%
In @ robs074 's Small Monuments (Workshop Item 2723573163) mod, we find monuments that have values which are at least internally consistent, but said values are still much higher than what you propose.
The values do need to be changed, but I don't know how to proceed. I need to think about it.
Most likely, I'll do some math on @ robs074 's values and go from there.
You'd think that the developers would mention that skins work for both vehicles and buildings in the tutorials. Such as it is, the tutorials don't even explain how anything works; they kinda just tell you to do stuff blindly.