Age of Wonders III

Age of Wonders III

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BUILD EVERYTHING!
   
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2.626 MB
25 Oct, 2021 @ 7:14am
4 Jan, 2022 @ 2:32pm
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BUILD EVERYTHING!

Description
This does exactly what League of Extraordinary Builders did, with some more buildings thrown in. Special thanks to the original creator of The League of Extraordinary Builders. Special thanks to o8livion for fixing the descriptions.
Popular Discussions View All (1)
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13 Mar, 2023 @ 10:23am
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Loboramdk
65 Comments
skaz88  [author] 22 Jul, 2024 @ 6:44pm 
I think so? If not I'll see what I can do about fixing it. I changed computers so I don't have some of my original files.
Kekero 22 Jul, 2024 @ 2:53pm 
Does this work with your heart of the underground Compatibility patch?
archon_silverius 2 May, 2024 @ 8:26pm 
It may not be your mod but some combination of what I did but I'm grateful for your help. You're mod is still awesome and adds a fun new potential :steamthumbsup:
archon_silverius 2 May, 2024 @ 8:23pm 
I forgot to mention, I don't know if it made a difference but I did have chivalrous intentions (or whatever the title is I'm having trouble remembering right now) installed but I deactivated it before the custom game because I was wanting to test my mod on a more baseline gameplay so his new units couldn't be a factor.
skaz88  [author] 2 May, 2024 @ 7:49pm 
I'm not sure what to tell you, I can try loading up the mod later and seeing if I can replicate the problem.
archon_silverius 2 May, 2024 @ 7:35pm 
So I disabled everything I thought could interfere but nothing changes. The mods I left are mine (doesn't edit builders), change every mana node, that mod that adds more colors, more dwellings, and the one adding full wardrobe options. I removed the campaign forge, black market dwelling (or whatever it's called) and it's fix (none of which worked anyway), and the campaign mods for adding dlc content. As said before everything worked fine except for the human builder not being able to make roads, the others could. I disabled your mod to see if it caused the issue but found that disabled the new options and the build road options were gone from all builders now and so reactivating the mod brings the new options back but the build road is still missing
skaz88  [author] 2 May, 2024 @ 2:59pm 
I took a look at the mod in the resource editor, all of the builders still have the build road ability so I'm not sure why they wouldn't be able to build roads. Have you tried just using this mod?
archon_silverius 30 Apr, 2024 @ 9:32pm 
Thank you, anything would be appreciated
skaz88  [author] 30 Apr, 2024 @ 8:32pm 
I can take a look, but I haven't been playing this game for a while, so it might take me a while to get to it.
archon_silverius 30 Apr, 2024 @ 2:13pm 
Hi, I'm hoping that you can help me. So I've been using this mod but during a custom game to test a mod I noticed that the human builder couldn't build roads but others like the dwarf one can. My mod doesn't edit these units and I double checked but the human one should still be able to. I tried disabling your mod to see if on a new scenario it would fix the issue but the option still isn't there. I reactivated the mod and went back to the custom game but now the dwarf builder can't make roads either. I had been using the dwarf builder to make roads in that game already with the mod so I don't know why the option is missing now. I don't know if your mod is making the issue but I can't think of anything else. It could be that I inadvertendly modified something else that I'm not aware of so any help would be appreciated.