Age of Wonders III

Age of Wonders III

BUILD EVERYTHING!
65 Comments
skaz88  [author] 22 Jul, 2024 @ 6:44pm 
I think so? If not I'll see what I can do about fixing it. I changed computers so I don't have some of my original files.
Kekero 22 Jul, 2024 @ 2:53pm 
Does this work with your heart of the underground Compatibility patch?
archon_silverius 2 May, 2024 @ 8:26pm 
It may not be your mod but some combination of what I did but I'm grateful for your help. You're mod is still awesome and adds a fun new potential :steamthumbsup:
archon_silverius 2 May, 2024 @ 8:23pm 
I forgot to mention, I don't know if it made a difference but I did have chivalrous intentions (or whatever the title is I'm having trouble remembering right now) installed but I deactivated it before the custom game because I was wanting to test my mod on a more baseline gameplay so his new units couldn't be a factor.
skaz88  [author] 2 May, 2024 @ 7:49pm 
I'm not sure what to tell you, I can try loading up the mod later and seeing if I can replicate the problem.
archon_silverius 2 May, 2024 @ 7:35pm 
So I disabled everything I thought could interfere but nothing changes. The mods I left are mine (doesn't edit builders), change every mana node, that mod that adds more colors, more dwellings, and the one adding full wardrobe options. I removed the campaign forge, black market dwelling (or whatever it's called) and it's fix (none of which worked anyway), and the campaign mods for adding dlc content. As said before everything worked fine except for the human builder not being able to make roads, the others could. I disabled your mod to see if it caused the issue but found that disabled the new options and the build road options were gone from all builders now and so reactivating the mod brings the new options back but the build road is still missing
skaz88  [author] 2 May, 2024 @ 2:59pm 
I took a look at the mod in the resource editor, all of the builders still have the build road ability so I'm not sure why they wouldn't be able to build roads. Have you tried just using this mod?
archon_silverius 30 Apr, 2024 @ 9:32pm 
Thank you, anything would be appreciated
skaz88  [author] 30 Apr, 2024 @ 8:32pm 
I can take a look, but I haven't been playing this game for a while, so it might take me a while to get to it.
archon_silverius 30 Apr, 2024 @ 2:13pm 
Hi, I'm hoping that you can help me. So I've been using this mod but during a custom game to test a mod I noticed that the human builder couldn't build roads but others like the dwarf one can. My mod doesn't edit these units and I double checked but the human one should still be able to. I tried disabling your mod to see if on a new scenario it would fix the issue but the option still isn't there. I reactivated the mod and went back to the custom game but now the dwarf builder can't make roads either. I had been using the dwarf builder to make roads in that game already with the mod so I don't know why the option is missing now. I don't know if your mod is making the issue but I can't think of anything else. It could be that I inadvertendly modified something else that I'm not aware of so any help would be appreciated.
X-S0LDIER 29 Oct, 2023 @ 3:36pm 
I think I solved the problem, find the correct.clb and copy and paste this to your mod. Rename the file in the mod folder. Open the pack manager, go to the icons tab in the pioneer rpk, then create a new icon, For this example: x=1 for gold mine y=0 for the first row. Best of luck to you mate thanks for your help. I hope this test works...
skaz88  [author] 28 Oct, 2023 @ 11:23pm 
I had that problem too.
X-S0LDIER 28 Oct, 2023 @ 5:04pm 
I see, I was able to see what you've done, I am having a hard time getting the Icons attached to what I've created.
skaz88  [author] 23 Oct, 2023 @ 8:42pm 
The only pack I edited was the pioneer rpk. All of the buildings were created on the settler unit.
X-S0LDIER 23 Oct, 2023 @ 5:56pm 
Will the dependency show your edits? If so I would need the list of packs you opened when you made your mod to ensure I got it right.
skaz88  [author] 23 Oct, 2023 @ 11:52am 
Try making a new mod and adding mine in as required content.
X-S0LDIER 23 Oct, 2023 @ 10:12am 
Package manager does not allow me to alter a subscribed item.
skaz88  [author] 22 Oct, 2023 @ 10:49am 
Don't you just need to subscribe and it will be in your user folder? Package Manager should let you alter it if you make a new mod and add mine in content.
X-S0LDIER 21 Oct, 2023 @ 3:49pm 
Will you create a dropbox link?
X-S0LDIER 21 Oct, 2023 @ 3:23pm 
Sounds great!
skaz88  [author] 21 Oct, 2023 @ 2:59pm 
You can use my mod as a template if you'd like.
X-S0LDIER 21 Oct, 2023 @ 2:34pm 
That builder is found I also came across pickups and structures. Now all I need to do is figure out how to get them to be constructed.
skaz88  [author] 18 Oct, 2023 @ 8:28pm 
The files are in the PIONEER rpk
X-S0LDIER 18 Oct, 2023 @ 2:49pm 
I wondering what files you used to make this, I would like to try something of my own. I just need a little help on making a mod just like this. If you can assist me that would be great.
Dunadd 9 Sep, 2022 @ 6:09pm 
I like it taking only 1 turn and 100 gold to build anything tbh. It means you can actually have units with special abilities before it's so late in the game they're almost irrelevant
Dunadd 20 Aug, 2022 @ 2:17pm 
Awsome!
skaz88  [author] 20 Aug, 2022 @ 7:53am 
Yes, you can build Inns and buildings that give Mystical City upgrades.
Dunadd 19 Aug, 2022 @ 10:29pm 
Does it have racial inns you can build to recruit units of your race from ? And are there any buildings you can build that will let you then build the mystical city upgrades linked to them?
skaz88  [author] 5 Aug, 2022 @ 9:08pm 
Things like Ziggurats and Mana Nodes, the treasure and resource structures you clear out and build next to.
Sturm 5 Aug, 2022 @ 11:20am 
what structures in particular?
skaz88  [author] 1 Aug, 2022 @ 8:53pm 
It lets you build structures.
Sturm 1 Aug, 2022 @ 11:45am 
what exactly does this do? I don't know what League of Extraordinary Builders did and I can't find anything about it so I have no basis of knowledge to guess at what this one does.
Dragon 29 Apr, 2022 @ 9:08am 
Interesting idea, however I have some thoughts to this mod, maybe tweak some structures to take longer than 1 turn to complete, and have a variety of cost depending the rare powerful structure, also does the AI utilize this mod? Maybe a random event could take place like a tomb or ziggerat could spawn monsters or both, this is a fun mod but it needs more work to make it perfect =) just a thought.
ALEXNTFOX 27 Apr, 2022 @ 12:24pm 
@skaz88 Racial watchtowers patch?
Drago Duval 1 Jan, 2022 @ 9:07pm 
O yea, sorry i had found it and corrected all of the names and description for it, thanks to oBlivion xml, but forgot to come here to say it. Thanks anyway for the mod, i love it.
skaz88  [author] 1 Jan, 2022 @ 5:41pm 
I modified the UNITPIONEER pack.
Drago Duval 1 Jan, 2022 @ 4:16pm 
@skaz88 What pack did you change for this ? Looking into it to change the names and stuff but i have a hard time finding them.
skaz88  [author] 29 Dec, 2021 @ 9:10pm 
I'm not sure how to send it to you.
o8livion 26 Dec, 2021 @ 3:07am 
okay. the thing is, i can not mod your mod, not change or implement something, unless i have the original directory/files.
so, if you don't want to do it yourself, may i have the original?
otherwise, here is a link, just download on the upper left.

https://www.dropbox.com/s/a7sfimh7ez15xas/BUILD_EVERYTHING.xml?dl=0

searching in the name/description link for the abilities should be like this:
Build_Everything@Build_Options@

kind regards
skaz88  [author] 25 Dec, 2021 @ 7:12pm 
You are welcome to mess around with the xml.
o8livion 25 Dec, 2021 @ 2:49pm 
hello, thanks for your work, i was a huge fan of the builders mod. let me know if i can help with the xml file for descriptions and names, maybe by translating into german. cya
skaz88  [author] 12 Nov, 2021 @ 10:27am 
The item names are meaningless, I just needed some kind of descriptor for the structures to exist.
Loken 12 Nov, 2021 @ 8:05am 
Sorry I never played with League of Extraordinary Builders so I don't understand the connection between structures to build and this list of items. I read that you said to use a builder to make these structures but what are these items? Do we have to find them to build the structure? Do they disappear like a resource? How does it work? Thanks.
cafiola 2 Nov, 2021 @ 7:23pm 
thx for the list ninja
phatninja63 2 Nov, 2021 @ 12:23pm 
Amulet of the cursed widow ---------Magma forge
Armor of divine regeneration--------Mana node
Animator staff--------------------------Gold mine
Angelic robes---------------------------Great farm
Frost egg----------------------------Heart of the Arctic
Obsidian egg-----------------------Heart of the Blight
Gold egg-----------------------------Heart of the Glades
Raptor egg-----------------------------Heart of the Tropics
Fire egg-------------------------------Heart of the Volcano
phatninja63 2 Nov, 2021 @ 12:23pm 
Ashes of the reaper--------------Ancient ruins
Hand of glory--------------------------Lucky cloverfield
Deadmans boots----------------------crystal tree
Cowl of the Eleemosynary------Well of souls
Black wand-----------------------------Dungeon
Effigy of the litch king--------------Flowrock quarry
Box of blades---------------------Forbidden sanctum
Forged frostling shield------------Hall of the 4 fathers
Accursed helm of the tower-----Haste berries
Battle crown of kings--------------Inn
Frostling fishing spear--------------Castle of the lich king
Fallen Gurocks pants--------------Lost city
Frost queens Crown--------------Lost library
Bronze barbute of the sun--------------Master shipyard
phatninja63 2 Nov, 2021 @ 12:22pm 
Frostling boots----------------------------Shrine to The Guardian angel
Frostwitch staff----------------------------Shrine to The Scarlet destroyer
Frostling Queens lost head ornament-----Shrine to The Frozen beauty
Frozen harpoon----------------------------Shrine to The Wizard king
Frostling ice pick----------------------------Shrine to The Earthen mother
Gordons taunting guisarme-------------Shrine to The Skull Lord
Gankuqs shield of intimidation----------Shrine to The Queen of spiders
phatninja63 2 Nov, 2021 @ 12:21pm 
Flaming mace of yaka--------------Sphinx temple
Death bringers medallion--------------Spring of Life
Astral wings----------------------------Tomb
Cape of rot----------------------------Trading post
Claws of the prowler--------------Vault of knowledge
Bracelet of blight---------------------Wizard tower ruins
Blight mask---------------------Ziggurat
phatninja63 2 Nov, 2021 @ 11:39am 
I wish there was a list of what is what
skaz88  [author] 1 Nov, 2021 @ 8:34pm 
Yes