Surviving Mars

Surviving Mars

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Improved LastArk Rewards
   
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1 Nov, 2021 @ 7:25pm
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Improved LastArk Rewards

In 1 collection by Tremualin
Tremualin's Mods
18 items
Description
Playing The Last Ark, some mission goal rewards are almost impossible to get.
Particularly when those rewards involve having people on the ground and gaining new Applicants.
This mod is an attempt to make those rewards better. So far I've only identified one.

Church Of The New Ark, Reward #3:
Before: Have 20 Martianborn Colonists by the end of Sol 50, gain 3 Saint Applicants
After: Have 20 Martianborn Colonists by the end of Sol 50, gain 3 Saint Martianborn Children

Steam
Paradox[mods.paradoxplaza.com]
Github[github.com]
4 Comments
Angvellon 6 Jun, 2024 @ 1:44pm 
Does it only change the reward if you pick the Last ark game rule and always?
Wingyl 28 Dec, 2023 @ 5:25pm 
Another reward made useless by Last Ark: China has a 100-applicants (!) reward for producing 100 food.
Wingyl 27 Dec, 2023 @ 7:08pm 
Another one that has a mission goal reward that's not very useful on Last Ark: International Mars Mission has 2 rewards that are applicants. One of these is for having a lot of research points per sol.
hinoron1 5 Nov, 2021 @ 7:09pm 
This is good!

I wouldn't mind if you swapped a few more rewards, effects, results, etc this way, wherever they appear in-game. Do a full sweep for every string of "gain [#] [trait] Applicants" if you can.

Honestly, once I've got a good population going, I don't even look at applicants anymore. Terrans are seed population only to me; my eventual goal is 100% martianborn pop.

If I really want some special trait people that badly, I kidnap them from other colonies! :D