Arma 3
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Data Type: Scenario
Scenario Gameplay: Singleplayer
Scenario Map: OtherMap
Meta: Dependency
File Size
Posted
220.301 KB
27 May, 2014 @ 8:54pm
1 Change Note ( view )

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Prelude

In 1 collection by Panicsferd
Arma 3 Campaign: Collapse
12 items
Description
Arma 3 Custom Campaign: Conquer. Control. Collapse.
Conquer: Unknown forces have started attacking and conquering cities and towns on chernarus.

Control: Unknown forces now have total control over chernarus.

Collapse: US forces on Chernarus has to retreat back to Altis, then take the fight to the unknown forces to collapse their regime and end the war.

Conquer - Part 1
Control - Part 2

Collapse Mission 1: Prelude

Summary: After leaving Takistan behind, Lt. Williams have finally made it back to Chernarus to report in to NATO Higher Command.
Requirements:
A3MP[www.armaholic.com]
N-B U.S.M.C Project[www.armaholic.com]
Kaelies South Zagorian Army Mod[www.armaholic.com]
ArmA 2 US Hmmwv Import[www.armaholic.com]
ArmA 2 US Helicopters Import[forums.bistudio.com]
RDS Tank Pack[www.armaholic.com]
RDS Staic Weapons Pack[www.armaholic.com]
Boeing C-17 Mod[www.armaholic.com]
JSRS2.1 Sound Mod[www.armaholic.com]


Optional:
Bcombat AI Mod[forums.bistudio.com]
ASR AI Mod[www.armaholic.com]

Download:
Download:
{LINK REMOVED}

Version 1.1 Changelog
-on "A Zargabad Welcome" missing dialogue was fixed.
-on "Convoy Run" fixed it so that the final task will show up and have its destination displayed on map.
-on "Convoy Run" fixed a task not completing when it should.
-on "Recruitment" fixed a problem where the player was stripped of their CSAT uniform and was in their underwear.
-on "One Shot" fixed a problem with a unit not being called the correct callsign.
-on "Familiar Faces" increased the triggers range to help eleviate the problem with people missing it.
-on "Resupply" moved the supply truck closer to be more realistic instead of in the back where there we no soldiers.
-on "Resupply" fixed a task not completing when the player would get in the helicopter.
-on "Resupply" fixed a gamebreaking bug where the ending trigger would be triggered (somehow it was deleted).
-on "The Finale" tweaked it so that when it comes to the part where you're on your own, I have made it so your squad disbands.
-on "The Finale" fixed it so now the player has more time in trying to kill the general before he takes off.
-on "The Finale" fixed it so that the final task will complete before the credits sequence.

Instructions:
Place the .pbo in the campaigns folder inside arma 3, if there isn't one create one.

Forum - Mission Discussion (armaholic)[www.armaholic.com]

Forum - Mission Discussion (bisforums)[forums.bistudio.com]
10 Comments
Christopher Hinds 6 Oct, 2019 @ 8:57pm 
i dont know if I have all the mods correct im getting an error message when i launch the prelude

you cannot play/edit this mission; it is dependent on dowloadable content that has been deleted .HAFM_Arma2_Helis_jsrs2_amv7_marshal
Corporal_Lib 9 Jun, 2014 @ 6:26pm 
Corporal_Lib 9 Jun, 2014 @ 6:26pm 
Don´t Worry Panicsferd, have another nice trip and hope you come back full of brand new ideas... just a headsup: NB-USMC has been updated to version v2.0, now it has more uniforms, ghillie suits (SNIPERS!!!!) and a Blackhawk that can refuel on air... some stealth mission with ghilled up snipers killing top rank CSAT in Cherno would be a nice adittion ;)

Cheers!
Panicsferd  [author] 8 Jun, 2014 @ 5:09pm 
Rct Ford J.M. and others, I am sorry for not updating any info why it is taking so long. I like to go fishing IRL and during the summer months I am really busy with fishing and where I go fishing I won't have access to arma 3 (I have a laptop but it can't run arma, I could try to brainstorm the missions so I can easily create them when I get back and I could probably do some of the coding parts)

I hate to give a specific date but I will give an eta of sometime next week if everything works out and I am not too busy. It won't be this week since I am once again leaving on vacation in two days and won't be back for 4-5 days.
Corporal_Lib 4 Jun, 2014 @ 7:51am 
Anxious to see the ending of this triptic campaign! Hope to see some tank vs tank battles and some air missions (optional at least) too! Cheers!
FordJM 1 Jun, 2014 @ 5:13pm 
e.t.a. for new mission?
Corporal_Lib 30 May, 2014 @ 1:03pm 
Link for the A-10A in case you choose to use it (or the Wipeout, thou the original Warthog is da Beast!!!!) http://forums.bistudio.com/showthread.php?175871-STI-Addons&highlight=A-10A+stillman
Corporal_Lib 30 May, 2014 @ 1:02pm 
Anxious to see how develops this last part of the triptic campaign! Hope to see some sabotage and maybe a fly mission (with the A10A or Vyper mowing down CSAT tanks and APCs)/tank mission (huge tank battle on cherno fields) just the mess around a bit ;)

cheers!
Panicsferd  [author] 28 May, 2014 @ 7:18pm 
It is a new campaign file, but this new campaign file just includes this mission. For this mission to make since you will need to download and finish Control.
FordJM 28 May, 2014 @ 6:07pm 
is this a new campaign file or no