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I thought the addition of holes in the hull to chuck stuff out through was a clever addition, although a couple of them were way too small for stuff to properly fit through, and the corpses kept getting one of their limbs snagged on the bottom edge of several of them, requiring me to go into /ghost mode to pull them free from the outside.
On a similar note, the outer hull of the ship should have been made stain-proof, as several of the larger gore chunks (the tentacles especially) would rotate while falling over the edge and smear blood all over it that would be impossible to clean normally.
If lucky it just getting hot from dust
Make time to open PC n clean it
Loose ram cards perhaps but hopefully not a dying hard drive
Good luck 🍀
then its all good to go:)
open physics asset
reset entire asset
tick box create body for all bones
make bone 1 a small cube inside sack
twist n spring limit on bone 2 n 4
set all of em to 5.000000
angular break on both bones 2 n 4 is 500.000000
open sack archetype
hold stiffness=30000.000000
hold distance offset= 30.000000
sacks work much better they also feel heavy to pickup n wont jolt flip on ya instead it turn over smoothly