Surviving Mars

Surviving Mars

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Ultimate 4X Material Converters V2
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609.938 KB
11 Nov, 2021 @ 9:40pm
21 Nov, 2021 @ 6:14pm
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Ultimate 4X Material Converters V2

In 1 collection by EliteSweden
Ultimate Building Collection
21 items
Description
Here is Ultimate 4X Material Converters V2.
Completely redone, more expensive initially, but with a better conversion ration and also upgradable in 3 stages for 100% more materials per day.

*01 Waste Rock To Concrete Converter - Conversion Ratio 2:1.
*02 Concrete To Metals Converter - Conversion Ratio 2:1.
*03 Metals To Rare Metals Converter - Conversion Ratio 4:1.
*04 Rare Metals To Exotic Minerals Converter - Conversion Ratio 4:1.

Max Base Output for all Converters: 10 Materials Per Sol.
Power Base Consumption: 10.
Base Maintenance: 5 Fuel Per Sol.

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*01 Waste Rock To Concrete Converter - Conversion Ratio 2:1.
Build Cost: 10 Metals. 10 Concrete - 5 Polymer - 5 Machine - 5 Electronics.

Upgradable in 3 stages.
Per Stage: +33% Production per day. +5 power consumption. +3 Fuel maintenance per day.
Upgrade Cost Per Stage: 10 Metals - 10 Concrete.

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*02 Concrete To Metals Converter - Conversion Ratio 2:1.
Build Cost: 25 Metals. 25 Concrete - 10 Polymer - 10 Machine - 10 Electronics.

Upgradable in 3 stages.
Per Stage: +33% Production per day. +5 power consumption. +3 Fuel maintenance per day.
Upgrade Cost Per Stage: 25 Metals - 25 Concrete.

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*03 Metals To Rare Metals Converter - Conversion Ratio 4:1.
Build Cost: 50 Metals. 50 Concrete - 15 Polymer - 15 Machine - 15 Electronics.

Upgradable in 3 stages.
Per Stage: +33% Production per day. +5 power consumption. +3 Fuel maintenance per day.
Upgrade Cost Per Stage: 50 Metals - 50 Concrete.

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*04 Rare Metals To Exotic Minerals Converter - Conversion Ratio 4:1.
Build Cost: 75 Metals. 75 Concrete - 20 Polymer - 20 Machine - 20 Electronics.

Upgradable in 3 stages.
Per Stage: +33% Production per day. +5 power consumption. +3 Fuel maintenance per day.
Upgrade Cost Per Stage: 75 Metals - 75 Concrete.

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13 Comments
EliteSweden  [author] 23 Oct, 2024 @ 11:20am 
@梦 - That's fine. :)
22 Oct, 2024 @ 1:06am 
你好,我对这个mod进行了翻译汉化,如你不同意,请联系我删除
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3352899262
Captain Seasick 18 Aug, 2024 @ 5:24pm 
Kind of a dumb question seeing as how it REQUIRES DLC to be used :P
TheBorderCrosser 5 May, 2024 @ 8:25pm 
can i use it without a dlc?
leanstorm 19 Aug, 2023 @ 12:34am 
Couldn't find your mod in the game? Was it removed?
ChicoDaChina 21 Nov, 2021 @ 5:23am 
@EliteSweden yes sorry i was very tired at the time (it was 4 am) but yes
EliteSweden  [author] 19 Nov, 2021 @ 3:02pm 
@chico525_ Are you asking if i could make them upgradable?
ChicoDaChina 19 Nov, 2021 @ 2:36pm 
upgradeto make them better costing materials
EliteSweden  [author] 12 Nov, 2021 @ 3:20pm 
Nah, apparently you can only have one maintenance material and one consumption, which must be stone, in the stone to concrete converter for example. Gonna leave it as is for now, might revisit them later.
EliteSweden  [author] 12 Nov, 2021 @ 3:09pm 
Like your feedback. I went with the fuel option to make it cheaper to run. Tried 1 polymer per day per converter, but felt like that's just gonna eat up so much of the profit to the point that you might as well just buy the material. I could however make it so that it instead consumed fuel, which would make more sense, and tone the polymer and machine maintenance down to a more sensible level. Then it also gives you a goal to aim for the triboelectric scrubber. Looking into it.