Surviving Mars

Surviving Mars

Ultimate 4X Material Converters V2
13 Comments
EliteSweden  [author] 23 Oct, 2024 @ 11:20am 
@梦 - That's fine. :)
22 Oct, 2024 @ 1:06am 
你好,我对这个mod进行了翻译汉化,如你不同意,请联系我删除
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3352899262
Captain Seasick 18 Aug, 2024 @ 5:24pm 
Kind of a dumb question seeing as how it REQUIRES DLC to be used :P
TheBorderCrosser 5 May, 2024 @ 8:25pm 
can i use it without a dlc?
leanstorm 19 Aug, 2023 @ 12:34am 
Couldn't find your mod in the game? Was it removed?
ChicoDaChina 21 Nov, 2021 @ 5:23am 
@EliteSweden yes sorry i was very tired at the time (it was 4 am) but yes
EliteSweden  [author] 19 Nov, 2021 @ 3:02pm 
@chico525_ Are you asking if i could make them upgradable?
ChicoDaChina 19 Nov, 2021 @ 2:36pm 
upgradeto make them better costing materials
EliteSweden  [author] 12 Nov, 2021 @ 3:20pm 
Nah, apparently you can only have one maintenance material and one consumption, which must be stone, in the stone to concrete converter for example. Gonna leave it as is for now, might revisit them later.
EliteSweden  [author] 12 Nov, 2021 @ 3:09pm 
Like your feedback. I went with the fuel option to make it cheaper to run. Tried 1 polymer per day per converter, but felt like that's just gonna eat up so much of the profit to the point that you might as well just buy the material. I could however make it so that it instead consumed fuel, which would make more sense, and tone the polymer and machine maintenance down to a more sensible level. Then it also gives you a goal to aim for the triboelectric scrubber. Looking into it.
EQNish 12 Nov, 2021 @ 2:18pm 
I like it over all, if I had any suggestion would be to change the Maintenance requirement from fuel to machine parts for the first two, and then polymers for the second two;
My thinking is that we are grinding rock\concrete to achieve concrete\metals (either through sifting extraction or though additive processing), then for the metals to rare metals this is an "alchemy" thing, and Polymers (science) makes more since to me and the same for the minerals, like we can't just crush stone to crystals...any ways, I still like it, and considering the cost it still keeps it from being to over powered and a more "end game" thing!!!

Nice work!:steamthumbsup:
EliteSweden  [author] 12 Nov, 2021 @ 5:28am 
@BOB Yes.
BOB 12 Nov, 2021 @ 5:24am 
just to check this is 10 waste rock to 1 concrete, so i would need 100 waste rock to get max output of 10 concrete per sol?