A Total War Saga: Thrones of Britannia

A Total War Saga: Thrones of Britannia

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Old Languages DLC - Units & More Overhauled
   
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Tags: mod, overhaul
File Size
Posted
Updated
1.239 MB
12 Nov, 2021 @ 7:24am
6 Jul @ 11:17pm
10 Change Notes ( view )

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Old Languages DLC - Units & More Overhauled

Description
For even more immersive game play. English language game settings are required! The Mod is made for Vanilla*

Please support all mods you use with a "Thumbs Up"! It is extremely frustrating for all modders that there are usual subscriber/like rates about 1-4%. We spend so much time to keep Thrones of Britannia interesting, so a bit attention for all the hard work would be nice.

* The mod is save game compatible
** and compatible with most other mods, but likely not with general overhaules, scenarios (other eras) and special unit mods (disable if problems).
*** The space in family tree is not sufficient for a correct display of some longer faction leader names. Nevertheless I personally prefer the long names.

Changes:
- all units are renamed to the ancient languages
- new frontend: Ystrad Clud was Brythonic like Wales, but not Welsh
- Northymbre is renamed to Jórvík, Northleode are renamed to Norþanhymbra Ríce and the East Engles are Guðþormrs Ríkit
- Faction Mumu (Munster) was missing, see screenshot no. 7 & Update Infos
- Bebbanburg was in the 9th and 10th centenary called Bebban Burh, also many more misspellings have been corrected
- The faction leaders got their correct longer names (1 of 10 leaders got a wrong name by CA)
- The faction and character names have been corrected (authentic letters)
- The custom battle regions have been corrected
- The related event texts and so on also have been corrected

I am still looking for more issues to correct.

Have fun!
Popular Discussions View All (1)
3
4 Feb, 2022 @ 1:41pm
PINNED: Scottish Unit Names
Anisvara
31 Comments
Yews 10 Jul @ 3:37am 
My brother in [insert supreme being], I am simply asking if you would consider making the spear unit names have no indication that they are spear units, for the sake of immersion, because in real life the spear was the standard weapon, so when you talked about infantry you did not have to specify like ceorlfolk mid sperum you would simply say ceorlfolk because it was automatically assumed that they were mid sperum, but if they were a different sort of ceorlfolk then you would specify ceorlfolk mid what
Anisvara  [author] 7 Jul @ 12:26am 
@Yews - from the historical point of view you are right and that's why we have a limited choice of real unit names in the ancient Northeuropean languages. Most players like variety and even calling for more and more. As a result, historical games are ahistorical in this respect. There was never a Viking or Saxon sword infantry and so on. On the other hand, I have to consider the game templates. I just played Mercia to a short victory and was satisfied with the work, but made minor updates, which I released today. Cheers!
Yews 1 Jun @ 1:19am 
You've missed my point 😭
Anisvara  [author] 1 Jun @ 12:53am 
@Yews, there are 4 different armed Ceorlfolcs in the localisation.
@Dawnstar, I was some years out of game, the game is working still fine. At the moment I do not want to update, I have to get common with all the features again.
@OBSERVER - I too
@Oliphant - many thanks. It was huge amount of work. I do not know how I managed the mod at that time. Now, my time is limited to some hours playing each week. Beside, I am working on existing but not official published mods.
Yews 26 May @ 7:28am 
Shouldn’t ceorlfolk mid sperum be simply ceorlfolk, and so on, across all the cultures in the entire game? Because the spear was the standard arms, so back in 878 if you said just ‘ceorlfolk’ with no elaboration, they’d picture a bloke with a spear?
Dawnstar 6 Feb @ 9:48am 
Update just so that funny yellow triangle is removed?
O B S E R V E R 26 Dec, 2024 @ 5:56pm 
Love the Anglo-Saxon language.
Oliphant 6 Oct, 2023 @ 10:46pm 
This is a must have mod. Perhaps consider making a version that includes Radious units?
Anisvara  [author] 26 Jun, 2023 @ 9:40am 
@jstuartgibbons, sorry for the late reply.There are limits if you don't touch the startposition. Touching the startposition causes problems. Only text is changed. I think the texts are correct.
jstuartgibbons 22 Jun, 2023 @ 12:55pm 
have you changed Cornwall to be referred to as Brythonic and not welsh?
British, yep,
welsh, not quite,
english, nope
Cornish, absolutely right