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Thanks for all your great work!
Also. Gib Dwarf fleets. pls/. Ironclads go BRRRRR
They are however different than merchant fleets. The dark elf and norsca "merchants" are slavers and raiders. They have higher quality troops and greater numbers, and they accumulate their payload over time rather than randomly generating one each time they make port. It is intended for them to spawn with higher numbers and better quality troops
Start as Lokhir, my main port spawns a transport ship
Said transport ship turns hostile when coming close to my black arc
Then it hangs around and tries to attack
Then a second transport ship with elite units spawn from citadel of dusk faction
And it's immediately hostile.
So, obviously, ships from YOUR faction should not be hostile to you. And transport ships should not attack you, they should run away, nor should they have 15 units initially. Transport ships are, if we are going by the pirate settings, supposed to be the easy pickings for pirates, they are supposed to run away, otherwise they would not need patrols and escorts. I suggest lowering the enemies on transport ships, while making the fleet awareness status go up faster. A risk to reward game, like piracy was. Or maybe this is not intended for use at all beyond the vampire coast.
Edit: I just figured out that rewards are only granted to the Vampire Coast factions XD
This is understandable, however giving those to everyone would probably be better, especially for Dark Elves, Norsca and Skaven. Anyway, thanks for the mod.