Kenshi
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Slaves join their Savior (Stable)
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18 Nov, 2021 @ 7:19pm
27 Apr, 2024 @ 12:10pm
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Slaves join their Savior (Stable)

Description
Fairly straightforward mod that should guarantee any slaves you purchase join you.

Stable Branch version of my first attempt at this mod on the Experimental branch. Writing is improved, removed or left out some of the more intrusive changes I had made in the other version, and stuck to the purview of the original intent, which is simply to affect the purchase of slaves.

Some of the original dialogue lines have been rewritten to ensure you don't have slaves claiming they're running away only to join your squad (how confusing would that be?), and added a couple custom lines to follow other changes.

Kept the dialogue lines for unique NPCs the same. Purchasing or freeing faction leaders is largely untouched. Made a couple changes, but those are meant to be a surprise.

If you sell an NPC into slavery then try to purchase them, they SHOULD either run or attack you,and never join you. Please let me know if this doesn't happen, as there was a LOT of writing and I may have missed adding this behavior to a few packages. A weak gesture at maintaining some semblance of balance in a mod that admittedly breaks the balancing of the game. Additionally I don't think someone would much be interested in joining the person that sold them into slavery in the first place.

Feedback and suggestions welcome, but I'm a very novice modder and have only tinkered around with the FCS so big complex ideas would be slow or impossible to implement.

Enjoy!
Popular Discussions View All (1)
2
11 Oct, 2022 @ 8:11am
PINNED: Suggestions and Bugs
Gaularn
22 Comments
Nevermore 13 Sep, 2024 @ 5:09pm 
The game didn't work right away for me. But doing this it does work fine:

Start a Game. Save. Import that Save. Then the Mod works, but only buy one slave at a time.
Gaularn  [author] 22 Jul, 2024 @ 8:29pm 
Hm, odd Question perhaps, but would it be possible to do a variation that works for those you break out instead of those you buy, since you mention they use similar but not identical scripts?

For roleplay purposes, it feels perhaps like actually taking the risk of breaking them out should be the certain way to get loyalty from those enslaved.

Just a thought.


I will if nobody else has by the time I pick Kenshi back up. Right now I'm just in support mode cause I've drifted away from the game and more toward other projects, including learning to code and create meshes.
Gaularn  [author] 22 Jul, 2024 @ 8:22pm 
sometimes working, sometimes not. i dont know why

If you can figure out how to reproduce I can try to fix it. There's also a pretty good likelihood that if you have other dialogue mods installed, they're interfering with one another. By the nature of how this mod works, it will need to be loaded after any other dialogue mods.

Getting technical, if any of your other mods in any way modify the same personality types mine did, it will overwrite my changes with theirs, or with the defaults if they left the lines I changed alone. It's unfortunately unavoidable with how the FCS is structured.
a12321321 21 Jul, 2024 @ 4:52am 
sometimes working, sometimes not. i dont know why
The_Mogens 5 Jul, 2024 @ 6:23pm 
I love this mod!, Thank you so much!
Gaularn  [author] 26 Apr, 2024 @ 8:21pm 
Hi all,

The old file was broken and didn't behave correctly when I tried to update. I think the FCS update broke it, so I reworked it from the ground up. Tried to address a few of the issues brought up in the comments.

I backed up the old release, so please tell me if this one doesn't work right, I will revert while I dig into what happened.
Sir. Cumbidles 9 Feb, 2024 @ 2:38am 
Doesnt work when buying robot slaves for some reason.
JediKnightSky 5 Jan, 2024 @ 8:31am 
Hm, odd Question perhaps, but would it be possible to do a variation that works for those you break out instead of those you buy, since you mention they use similar but not identical scripts?

For roleplay purposes, it feels perhaps like actually taking the risk of breaking them out should be the certain way to get loyalty from those enslaved.

Just a thought.
DrWoggle 25 Mar, 2023 @ 4:48am 
Nice mod.
+ chance to recruit bought slaves is MUCH higher than without the mod but NOT 100%
* yea, slaves you got into slavery are not happy if you free them
* does not work on cannibals since no slave trader wants to get them in a cage themselfe
- with this mod I can't sell guys im carrying (have to turn the mod off for selling)
Fang Yuan 28 Nov, 2022 @ 5:41pm 
Best mod to own our slave