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Apacchii's Classes: Reborn
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Mod Side: Both
tModLoader Version: 1.4.3, 1.4.4
Language: English
File Size
Posted
Updated
14.308 MB
19 Nov, 2021 @ 10:06am
24 Mar @ 10:01am
129 Change Notes ( view )

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Apacchii's Classes: Reborn

In 2 collections by Apacchii
Apacchii's Mods
5 items
Apacchii's Classes: Reborn (Addons)
2 items
Description
Join the discord for detailed patch notes, to report bugs, ask for help, or just chat:
https://discord.gg/G4TwQCAdxf

--- If you enjoy this mod, please consider giving the steam workshop page a like, have fun! ---

Apacchii's Classes: Reborn is the successor to my first ever mod "Apacchii's Classes Mod" (Now known as "Apacchii's Classes: Classic").
This mod focuses solely on the classes and is completely reimagined and hopefully more balanced.

Features:
- 6 Classes (as of now)
- Daily Quests
- As many levels as bosses you have in your playthrough. (Can be capped)
- A dedicated accessory slot for classes.
- A unique talent tree for each class.
- A 'roguelike' system where you build your deck of runes which grant small boosts.
- A relic system with lots of different relics.
- A dedicated accessory slot for relics.
- Play the way you want! Highly customizable game/mod balancing via mod configuration.
- Partial localization support.

[Mod Configuration allows you to change how many stats you get from classes, how much damage/health enemies have/deal and much more, please take a look at them if you want to balance things out yourself]

As of now there are 6 classes.
Each class has at least 1 passive ability, 2 active abilities, 1 ultimate ability, and a unique Talent Tree specific for that class.

Classes level up automatically each time a boss is defeated and the levels are shared across all classes.
The class' max level is as high as the amount of bosses you have in the game, including modded.


Dont forget to bind your mod keybinds!

Thanks #Sylvium for helping out with some sprites!

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DONATING
Donations of 5eur or more are entitled to a custom Relic item on this mod.
Support me: **Join discord https://discord.gg/G4TwQCAdxf for a link, steam workshop doesn't seem to like my links**
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Originally posted by tModLoader:
Developed By Apacchii
Originally posted by tModLoader ApacchiisClassesMod2:
Developed By Apacchii
Popular Discussions View All (2)
2
20 Jun @ 1:06pm
Zoom
Gers
1
22 Jun, 2022 @ 3:52pm
PINNED: [GitHub] Mod Source Code
Apacchii
558 Comments
VortekS 26 Jul @ 11:50pm 
Ignore my last comment, it’s working now :)
VortekS 26 Jul @ 11:01pm 
Seem to be having an issue. Upon killing a boss, it doesn’t appear to give the level up
cannon9009 23 Jul @ 11:01am 
incompatible with latest tmodloader
Meursault 24 Jun @ 6:59pm 
BUG SPOTTED: Zoom fails to work after the newer tmod updates!
404_coffee.exe 15 May @ 9:48am 
I know this might be annoying but how is coding new stuff going? Just curious like how hard is it to code everything in the mod?

gosh I hope that does not come off as rude I just find it interesting when people make a new system in a different game and what difficulties they have while working with it.
Ozelzotz 14 May @ 9:57am 
Could you maybe add a configurable amount of Relic slots instead of the option to enable just a second slot? That would be awesome.

Even better would be if you could tie this into gameplay so you can unlock another slot every x unique boss kills.

Thank you :terraria:
Apacchii  [author] 6 May @ 5:27pm 
There's one in the works already, but no ETA, sry
Ozelzotz 6 May @ 3:40pm 
Hey, my friends and I love your mod. However we play with some other mods and its a little sad that you dont have a usable class if you decide to go the clicker route, same as Thrower, Bard and Healer.

Obviously it is a big ask to wish for support for those 4 classes, as well as other players likely wanting support for other modded classes, but at least a 5th class that isnt type locked and just boosts all damage equally with more neutral effects would be great so that anyone with a modded class can choose this one to not be left behind.

It could have a support subclass (eg for healer and bard etc) and a carry subclass (eg for thrower/ rogue, clicker and most other modded classes).

This update would make the mod compatible with every other mod would make it even more awesome.

Until hopefully then, Thank you for this great mod! :greedyHeart:
Apacchii  [author] 18 Apr @ 4:30pm 
Discord is your best bet, someone recently made a mini wiki too: https://terrariamods.wiki.gg/wiki/User:M4tata/Apacchii's_Classes:_Reborn_Wiki/Classes

And everything should be easily available in-game to preview, most stuff from the mod is on the Class Menu which you can assign a keybind to
yvelot 18 Apr @ 3:08pm 
where do I find updated info on how the mod works? I'm trying to understand the classes