RimWorld

RimWorld

481 ratings
A Rim Reborn - Core
26
2
6
5
2
2
3
2
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.3, 1.4, 1.5
File Size
Posted
Updated
7.833 MB
19 Nov, 2021 @ 9:10pm
15 Aug, 2024 @ 7:18am
42 Change Notes ( view )

Subscribe to download
A Rim Reborn - Core

In 1 collection by Aelanna
A Rim Reborn
9 items
Description
A Rim Reborn brings the tools, resources, and research of Eorzea to the rimworlds!





Master an alternative research tree based on aether, the magical essence of the world of Hydaelyn! Synthesize aether crystals for use in crafting, build accumulators to tap the natural energy of the rimworlds, and produce unique items!



Craft and forge unique arms and armor! Despite their simple appearance, aetheric weapons can be imbued with aether by wielders with Flowing Aether. Melee weapons have increased damage and armor penetration, while ranged weapons have increased damage, range, and projectile speed.

Eorzean craftsmen can also create glamoured armor and outerwear which is invisible while worn, providing full protection to their wearers while allowing them to show off their fashion!



Produce alchemical potions using unique Eorzean herbs! Healing potions can instantly heal wounds to a limited degree while potions of vitality, strength, and dexterity grant powerful bonuses to colonists.

However, be careful: that which helps in small doses can be harmful or even deadly in greater doses. Taking too many potions too quickly can result in alchemical toxicity and toxic shock!



Build aetherytes and anima pendants that allow colonists to Return or Teleport to attuned aetherytes, even across the world! Quickly reinforce distant colonies or recall caravans!



A Rim Reborn requires at least one ARR race mod to function properly, and all ARR race mods depend on Core to function properly as well.








SPECIAL NOTE: The first race mod loaded after Core becomes the primary race for Eorzean Colony factions. Members of this race will be selected as faction leaders and will have higher representation in said faction's settlements and caravans.



  • 120 new backstories unique to Eorzean races!
  • Eorzean Colony NPC factions with unique culture, caravan types, and settlements.
  • 2 new starting scenarios: Across the Rift (ARR Crashlanded) and Naked Brutality (ARR).
  • New incident: A Tear into the Rift - A random Eorzean refugee appears from a tear into the Rift. If they survive the passage, they will be injured: you can rescue or capture them for recruitment or slavery purposes.

Please check out A Rim Reborn - Classes & Jobs, which brings the classes and jobs of Final Fantasy XIV to the rimworlds:





A Rim Reborn uses the Eccentric Projectiles library for custom projectiles and visual effects. Please check out the Eccentric Projectiles tab in your Mod Options for configuration options!



Known Issues

  • Not all apparel is fully implemented, and you may get placeholder assets if using ARR apparel on certain body types.

Future Plans

  • Combat Extended compatibility
  • Magitek devices
  • Hybrid technology
  • NPC settlement aetherytes
  • More apparel!
  • More races!
  • Creatures and monsters

Credits & Links

Have you heard of the critically acclaimed MMORPG Final Fantasy XIV[www.finalfantasyxiv.com]? Final Fantasy is the property of Square Enix, A Rim Reborn is a fan project created under Fair Use.

Many thanks to the modders and community members of the RimWorld Discord[discord.gg] and Alien Races Framework[discord.gg] for their help and inspirations! Also, feel free to drop by the #aelanna channel on the HAR Discord if you have questions, comments, or feedback!
Popular Discussions View All (16)
9
15 Sep, 2024 @ 8:25pm
Aether Network breaking?
airshredder
2
12 Mar @ 8:42pm
Documentation
Kito Ballard
2
24 Jun, 2024 @ 9:48am
Hostile Faction
Yuya
605 Comments
Leo 16 Jul @ 5:52pm 
Really loved your mod pack with this one; I always hoped you would come back and expand upon it. It always had really great potential to expand to include all races and classes and I'd hoped you would revisit it. But I understand a labor of love can take a lot of energy & time.
rayman3120 15 Jul @ 11:42am 
all good. i'll be patient then :D
keeping my save file of the rim reborn play i had going >.< for whenever you have blessed us again with your mods :)
Rungle 15 Jul @ 3:01am 
An Aether powered ship would be very fucking cool
Shadowwake 14 Jul @ 6:27pm 
"yet", perfect thank you for your efforts author! Can't wait for this series to hit 1.6, it's pretty much always a part of my playthroughs now.
Aelanna  [author] 14 Jul @ 10:48am 
@rayman3120 - Well, yes, that's because they have not been updated for 1.6 yet. Patience, please. :)
rayman3120 14 Jul @ 9:37am 
hello, seems the mods have been broken since the 1.6 update. the game now fails to generate a map even in developer mode.
i have tested the game with Just Rim reborn and its races and branch mods like the tech mod and none work.
tis an amazing mod that i'd like to continue using :)

i have logs in case those are required.
Hoshino_Alice 9 Jul @ 9:56pm 
will this update to 1.6?
A Startled Froggo 6 Jul @ 6:57am 
I will be watching this mod excitedly waiting for CE compatibility!
Amazing mod work!
Blue Scotty 27 Jun @ 4:58pm 
@kelukra Unfortunately the ear colours don't automatically update and match the hair colour, i've found it does change the colour when you load a save file. Not sure if the mod 'Cat Ears Aren't Skin-Coloured' will help or not but worth trying if loading a save file doesn't work.
Kelukra 25 Jun @ 8:26pm 
Idk what causes it but the color of the ears is different from the hair color and i can't change it