Sid Meier's Civilization V

Sid Meier's Civilization V

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Caravansary Trade Routes
   
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1.998 KB
2 Jun, 2014 @ 4:01pm
17 Oct, 2014 @ 8:43am
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Caravansary Trade Routes

Description
This mods adds an additional trade route slot for each Caravansary that you own. On top of that, some balance changes have been made to work better with the higher amount of trade routes available:

--- Civilizations ---

Venice
- Unique Ability has been changed. Now gives a total of 50% additional trade routes (down from 100%). So for each two trade routes that are available Venice now gets a third one.

Germany
- Unique building (Hanse) has been changed. Now gives 3% more production for each Trade Route the civilization has with a city state (down from 5%).

--- Wonders ---

Colossus
- Now gives THREE additional trade routes instead of just one so that it feels more relevant with all the additional trade routes that are available. The gold bonus remains unchanged.

________________________

Compatibility:
The mod should be compatible with pretty much any other mod. It does update some ingame texts though, so the changes of Buildings/Civs that other mods make may not be represented in the descriptions.

If you just want to use the base mod and get rid of the balance fixes you can do so by opening the mod folder. It's found in:

My Games\Sid Meier's Civilization 5\MODS\Caravansary Trade Routes (v 4)

Either delete the whole "Balance fixes"-Folder or browse the folder and delete the balance fixes that you don't want to use - they're split in different files and can be removed separately.

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63 Comments
Cyber Deus 24 May @ 7:42pm 
Excellent mod! THANK U!
Sternentier 16 Apr @ 4:30pm 
Does this mod speed up trade routes? It seems like each one lasts about half as long as it normally did. I play on marathon speed, if that matters.
Ctrekoz 8 Jan @ 7:18am 
Making the same for harbors will be too op, in general and considering AI, but I wish to somehow give +1 trade route to East India Company at least...
Ctrekoz 8 Jan @ 1:58am 
I've installed Vox Populi, activated Community Patch in mod menu and it made my game redownload all modes I am subscribed to, including this one and the others that weren't showing before. Holy shit.
Ctrekoz 4 Jan @ 2:13am 
Damn. I really want to use this, but without balance changes. Wish I knew how to make one myself, had an xml template or something. I also want to make the same for harbors. Sucks how little routes a civ can get, not fair for wide empires and even worse if you don't have naval trade/are using a lot of internal trade routes. That is, this mod won't download...
Ctrekoz 10 Nov, 2024 @ 3:58am 
Won't download. Sounds very promising(
{442}Ryuu Turner 3 Nov, 2019 @ 7:32am 
I can't get this to download for some reason
[G.O.D.] Russian of Doom 1 Nov, 2018 @ 10:17am 
Caravansary Trade Routes works in muitlplayer, all you must do is change the mod file "Caravansary_overhaul" located at C:\Users\usernamehere\Documents\my games\Sid Meier's Civilization 5\MODS\Caravansary Trade Routes (v 4) from multiplayer = 0 to multiplayer = 1 .

Tested in multiple games and seems pretty much stable.
Steely Dan 23 Apr, 2018 @ 3:13pm 
automated renewal of trade routes with all the extra caravans?
Ryika  [author] 22 May, 2016 @ 2:45pm 
See the mod description above.

All balance changes have been put into individual files. Just delete the ones that you don't want to use.