Sid Meier's Civilization V

Sid Meier's Civilization V

Caravansary Trade Routes
Showing 1-4 of 4 entries
Update: 17 Oct, 2014 @ 8:43am

--- Civilizations ---
Venice
- Unique Ability has been changed. Now gives a total of 50% additional trade routes (down from 100%). So for each two trade routes that are available Venice now gets a third one.

Germany
- Unique building (Hanse) has been changed. Now gives 3% more production for each Trade Route the civilization has with a city state (down from 5%).

--- Wonders ---

Colossus
- Now gives THREE additional trade routes instead of just one so that it feels more relevant with all the additional trade routes that are available. The gold bonus remains unchanged.

Update: 17 Oct, 2014 @ 7:37am

*sigh* ...okay, not sure why, but it seems like the name of the mod caused some trouble on some systems (Mod downloaded but didn't show up in the menu) - anyway, I renamed it to "Cravansary Trade Routes" and now it seems to work fine (on my system at least).

Update: 17 Oct, 2014 @ 7:04am

Update: 2 Jun, 2014 @ 4:01pm

Uploaded v1