Horizon's Gate

Horizon's Gate

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Skeletons
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1 Dec, 2021 @ 5:09pm
26 Dec, 2021 @ 4:14pm
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Skeletons

Description
Adds skeletons as a main player race, with the following traits:
-4 max hp
+1 physical defense
+1 ruin skill
-50% damage taken from ranged attacks
immune to itchy, decay, sleep, poison
takes 20% extra damage from fire
life healing is taken as damage instead
ruin damage is converted to healing (heals half the amount it would have dealt)

Custom sprite with multiple heads/faces. Feel free to use it in your own mods. Also a few really terrible random names. And if you know someone in a band named 'skeletons' let them know i've got a great album cover for them.
49 Comments
Nacho Cheese Chad 1 Jul @ 5:08am 
Being a new player, but finding undead really interesting, makes me wonder how to heal as a skeleton main character. Just dealing damage to enemies does not do it, and the initial skills you can unlock as a scholar/scout heal so deal damage to you I assume.

How to unlock ruin abilites for healing?
qududuq 7 Jan, 2024 @ 10:56am 
I found a couple of these guys and they look great. Somehow one got ribs colored off by 1 skin color, it's not bad with some colors

They make terrible sailors though, their HP is always dented and starts lower in naval battle, I think the effects of general party healing must be life based and hurt them. They're probably better suited as main party members.
Sir Lord Wololo 24 Apr, 2022 @ 6:07am 
"They've made a conscious choice. They've literally got nothing to hide."

- This is deeply reassuring in ways that I did not expect. Thank You! xD
iamthatguyiwas  [author] 21 Mar, 2022 @ 3:03pm 
It's more like when you miss school or work from being sick. The phrasing is technically correct but you're not actually missing it. They've made a conscious choice. They've literally got nothing to hide.
Sir Lord Wololo 10 Mar, 2022 @ 9:26am 
Are they missing pants? :o
iamthatguyiwas  [author] 11 Dec, 2021 @ 3:11pm 
Thanks, enjoy! Let me know if there's anything else that this awesome game should have!
SandKnight 11 Dec, 2021 @ 1:57pm 
Marvelous, you are a Legend !
iamthatguyiwas  [author] 11 Dec, 2021 @ 1:38pm 
I mean, it's never done if someone want something else. Hireables of both types will now spawn in Ahlvarza and Eyrerock as well, so you can get a full team of either type if you like and do a bit of travelling. And i found a rogue pixel so hopefully it's the right/only one.
SandKnight 10 Dec, 2021 @ 11:22pm 
tested, have a full team of skel and this is GLORIOUS

Now just nitpicking, since Midos and Wraele can yeah 1 of each type each, the final result will always be 2-3 or 3-2 for ribs vs class. I wanted to use the ribs for a monk punchy type and have 4 class ones to help diferenciate them. I can do that with heads and this isn't a big deal. and if you call this mod done I will agree it is, but if you ever revisit. that'd be my only nitpick :P

(Also I think of of the heads have a peach/brown pixel thatis on a lower left portion of the head)
iamthatguyiwas  [author] 10 Dec, 2021 @ 4:26pm 
Ok, it's all fixed up, i've tested and confirmed that at least one of each type of skeleton will spawn at both Port Midos and Wraele. Let me know if there's anything else i can do!