Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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Medewi Reforms DEI Add On Pack
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Tags: mod, Units
File Size
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2.200 MB
2 Dec, 2021 @ 9:33am
2 Oct, 2022 @ 5:03pm
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Medewi Reforms DEI Add On Pack

Description
This is my Medewi Reforms mod, it adds abit of flavour to the Medewi roster in DEI. I did upload it a couple of days ago but due to steam being difficult and rather difficult scripting issue it was removed. Now it is up and fully working and also fully compatible with my Bactrian Reforms mod. This mod is part of a series of mods i will release based on 'what if's' if factions had gone differently to how they historically did and what sort of military developments might of happened as consequence.

The units are as follows -

Yam Nakhtu-aa (Kushite Hellenized Pikes) - Men who have been trained by the conquered Ptolomies in the ways of the pike phalanx. Although not as formidable as the elite pikemen of the Hellenic kingdoms, they are still a valuable force able to counter the hellenic taxeis of other kingdoms.

Tumbak Gora (Kushite Theuros Spears) - Men in their prime who have been trained in the hellenic fashion of the Theuros spears. More heavily armoured than their counterparts, wielding heavier equipment. They are formidable and should not be underestimated.

Dill'e Hellenikoi Mreke (Kushite Reformed Lancers) - Men who have been trained in the ways of the lance by Hellenic cavalrymen from the conquered Ptolomies. Also having incorporated Hellenic cavalrymen into their ranks, these men present a formidable charge and if disregarded will teach enemies a lesson they will never forget.

Onta Mreke (Kushite Camelry) - Camel nomads that frequent the Kushite lands, although most cavalry is of horse some of the tribes that are more nomadic and have had more contact with the Arabic peninsula though trade and raids have learnt to utilize these mounts. Although not a fast as horses, horses natural dislike of camels makes these mounted warriors worth their weight in gold.

Onta Natarin Mreke (Noble Arabian Camelry) - Conquered enemies do not always need to be destoryed, sometimes it is prudent to make your enemies your friends. These Arabic Nobles although conquered by the growing might of the Kushites are a formidable mounted camelry and only a fool would not see their value. They are formidable and are well able to turn the tide of battle with their charge.

Sipesiye Waja Nass'i Wir (Reformed Noble Ethiopian Archers) - Richly attired with expensive pelts and good armour, these nobles have perfected the art of the hunt and now turned their skills to war. Their skill at archery is formidable and are the best archers the Kushites can put in the field.

Safe Mre'ke (Reformed Royal Cavalry) - The best noble riders of the Kushites formed into an elite guard. Riding Nubian horses and able to rain down volleys of arrows before delivering a thunderous charge. They are the best of the best and as such are rightly feared and respected.

Munara Ndovo (Kushite War Elephants) - Kushite warriors who ride to battle atop intimidating African war elephants. They are the hammer of the Kushites and only the bravest and best of men could hope to survive their charge.

Sujud Mreke (Kushite Horse Archers) - Being lightly armoured, these horse archers are ill-suited for melee engagements except with other horsemen of their ilk, though they do have the advantage of speed over most other opponents.

These units other than the Kushite Camelry, Kushite Horse Archers and the Kushite War Elephants are all reform units, you will need to follow the reform to do it which is the conquest of Egypt from the Ptolemies and the invasion of the Arabic peninsula with the conquest of Petra. One more unit maybe added but i must admit the Medewi aren't my favourite faction but i will keep the mod updated. Please let me know if you find any bugs as i will fix them as soon as possible.

Once again i would like to thank the DEI Team for making such an incredible mod. It is a prerequisite of this mod so i will add the links. If you haven't tried DEI yet i encourage you to do so, all credit goes to the continuous hard work and dedication that they put in. Also i would like to thank Sergeant Meme Swaraj for his continuous support and help with my modding, as without him i would of never started. This mod was made for my own personal enjoyment and that of my friends, i hope you all enjoy it.

Link to my Bactrian Reforms mod - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2640053187

Discord Link - https://discord.gg/peMP6NT5xc

Link to Epirus Reforms mod - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2684027909

Colchis Pack - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2779077145

Bosporus Unit Pack - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2775830204

Pergamon Unit Pack - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2817326171

Saka Extended - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2870658585

Please enjoy guys and let me know what you think, i am already working on another reform mod that i will try and do before Christmas for you all to enjoy. Happy Gaming.

49 Comments
Chern0 23 Feb, 2024 @ 7:37am 
Just tried this submod for some quick campaign, and the only thing that didn't work correctly are the script. In my campaign, as long as you have already researched the tech, you automatically have access to the reformed unit.
Other than that, everything else (population key, the unit themselves, etc.) seems to be working properly.

a.n.: Remember to put this mod on TOP of your load order, so that it looks like this:
1. Medewi Reforms
2. Other mods
3. DEI 1,2,3
Finkenstein 26 May, 2023 @ 12:17pm 
tried the mod for my medewi playthrough to see if it still works:
the units lack population keys but otherwise work
the scripts however dont seem to work anymore
in general a really really cool mod that makes the medewi really enjoyable so i hope for a fix if you got time for it :)
SInful LichLord 31 Jan, 2023 @ 12:10pm 
Very cool mod! Thank you so much for the hard work 😁 i know Kush isn't a favorite for most but I'm glad it hasn't been totally overlooked
jake0843  [author] 18 Aug, 2022 @ 7:11am 
Updated to 1.31
constantinople 9 Jun, 2022 @ 4:35am 
Found it, sorry, forgot to delete my comment! Thanks.
jake0843  [author] 9 Jun, 2022 @ 4:23am 
@constantinople it does it goes in your content in steam folder.
constantinople 9 Jun, 2022 @ 1:41am 
Excuse me sir, I want to change your unit sizes to my bigger unit size mod (just for personal use) but I cannot find the pack file. Does it go somewhere other than data for some reason..? I dont think Ive ever seen a mod not show up in data.
jordan.miller53 21 May, 2022 @ 3:54am 
The settlers units mod and this mod are conflicting with each other. whichever one is at the top, cancels the one on bottom of the order.
UwUSaizzoooUwU 11 Mar, 2022 @ 3:50pm 
Fucking finally!!!!!!!
jake0843  [author] 27 Feb, 2022 @ 5:13am 
Updated to 1.3.