Total War: WARHAMMER II

Total War: WARHAMMER II

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Xoudad's and Shawmuscle's Dragon Mage of Caledor for SFO
   
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Tags: mod, Units
File Size
Posted
Updated
175.196 KB
5 Dec, 2021 @ 9:05pm
2 Jan, 2022 @ 12:12am
3 Change Notes ( view )

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Xoudad's and Shawmuscle's Dragon Mage of Caledor for SFO

Description
Hello!

Firstly, keep in mind this is only a compatibility submod, all credit goes to Xoudad, shawmuscle and the SFO team for their amazing mods.

What does this mod do?
- balances the dragon mage of caledor for SFO
- adds unique sfo high elf mage ability "magic bond" to the dragon mage
- in terms of balancing, their stats slightly favor offense to suit the fiery disposition of the dragon mage (slightly more melee attack than melee defense)
- check images for an idea of the stats (note that martial prowess is active when he is dismounted and mounted on horsey)
- no other changes so far

Balancing feedback is always welcome. I will try to implement balance suggestions but keep in mind that I have my own life too! :D

Compatibility:
- requires SFO and Dragon Mage of Caledor mods
- please load this mod above the Dragon Mage of Caledor mod
- tested with over 80 mods

mod no worky?
- make sure you have both required mods
- compatibility? although i am not sure what will be incompatible...

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19 Comments
=[NK]= Col. Jack O'Neil 12 Sep, 2022 @ 9:09am 
You also don't have the maintanence/upkeep skill for them. And you could probably add in the hero power sap line for them as well.
=[NK]= Col. Jack O'Neil 12 Sep, 2022 @ 8:36am 
You're missing the wh_passive_single_nerf ability for all single entities, as reckless doesn't give the recharge rate, just the negative.
Mosley was right 12 Jun, 2022 @ 1:31am 
You sir are both a gentleman and a scholar! A hearty 'f&#k yeah!' to you!
Dean Winchester 22 Jan, 2022 @ 12:53am 
Nice :steamthumbsup:
Johnny  [author] 2 Jan, 2022 @ 12:17am 
Hello everyone I think I fixed the height issue. no more big shaq dragon mages, they are now the size of a regular elf. Thank you to @GetPhysical for letting me know!
Johnny  [author] 30 Dec, 2021 @ 3:13pm 
Hello @BuckeldBen, it was my pleasure to make this mod for the community. I would be happy to attempt a compatibility submod but I am going back to school soon and I am unsure if I can complete another mod before the Warhammer 3 release :steamsad:.
CuckoldBen 29 Dec, 2021 @ 1:41am 
Thank you so much, you are a life saver!
Could I make a requests?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2574359549&searchtext=unique+dragons
I dont know if this mod interests you but there is a detailed explanation on the 3rd page in the comments that explains a bit more.
Thanks again!
Wyvernfall 28 Dec, 2021 @ 10:30am 
thank you :D both for the reply and the mods you have already contributed to have a nice day
Johnny  [author] 27 Dec, 2021 @ 10:49pm 
Hello @Wyvernfall, I am unfamiliar with those mods and I am currently working on a different modding project but I would be happy to attempt it in the future. I know how annoying compatibility can be, especially once we get used to our favorite mods. Its one of the reasons I started modding.
Wyvernfall 26 Dec, 2021 @ 7:23pm 
do you do radious compatibility submods if so will you do one for tomb kings extended its really annoying not being able to use that overhaul with the radious units im always used to using