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A bunch of code this mod has to override is in the middle of methods' bodies, which involves copying the entire method into the mod and modifying it there. So while it seems like it's working fine (and maybe it really does, who knows), you might end up reverting parts of your game to the B41 state, which can have some hard to notice consequences.
Since the panel closing logic is not wrapped into a method in B41, but copy pasted to like 5-6 places (one of which is the server code for some reason), there's quite a bit of potential to break something. Anyway, just keep in mind if your panels end up off screen, you have to delete your layout.ini to fix it.
In "C:\Program Files (x86)\Steam\steamapps\workshop\content\108600\2676813523\mods" move the "pull-up-panels" folder to "C:\Users\YOURNAME\Zomboid\mods"
In the "pull-up-panels" create folder "common" and "42" and copy all the mod original files into the "42" folder.