MechWarrior 5: Mercenaries

MechWarrior 5: Mercenaries

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Items (8)
Flamer Laser
Created by 蛍Firefly
Extremely absurdly rough mod to replace the particle effect of the Flamer with a yellow beam, like a laser. You can now use the flamer without blinding yourself! The new flamer particle is a clone of the medium laser particle, but yellow. And... that's abo...
MechAttributeViewer
Created by yrrot_7
UPDATED for The Dragon's Gambit (DLC5) and game patch. The following attributes get a little icon on the tooltip. The icons do have mouseover tooltips when looking at mech store pages with more information. Breakdown of current attributes picked up by the ...
MW2Betty_V4
Created by Killeraoc
MW2 Betty Mod...
NoTonnageLimit
Created by yrrot_7
This mod is deprecated by the DLC5 patch difficulty settings, leaving it up for people playing on the previous game version. Removes tonnage limit from missions. Missions should now allow users to go over tonnage without a penalty (UI will still show over ...
Remove JumpShip Animation
Created by cszolee79
Removes the JumpShip animation that plays every single time when you travel. Works with DLC1, DLC2, DLC3, DLC4, DLC5, DLC6...
XenoAI 2.0
Created by Kamikaze_Llama
A mod that attempts to address some of the AI design issues in MW5. Details: https://www.nexusmods.com/mechwarrior5mercenaries/mods/392?tab=description (near the bottom) Essentially, what this mod does is: A. Can serve as an override mod to correct issues ...
Yet Another Weapon
Created by cszolee79
Adds advanced Inner Sphere weapons to the game and configurable global overrides for all weapons even from mods. V 2.2 Compatible with DLC6 / Game version 1.1.361 YAML Discord: https://discord.gg/YetAnotherMW5Server Global weapon balance and override confi...
Yet Another Weapon Clan
Created by cszolee79
Adds Clan weapons to the game. 2.2 Compatible with DLC6 / Game version 1.1.361 YAML Discord https://discord.gg/YetAnotherMW5Server Requires Yet Another Weapon for correct weapon sounds and missile operation. LBX mode switch (cluster / solid) requires the Y...